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Added some functions and renamed some others
Added: - LoadImageRaw() - ImageCopy() Renamed: - GetPixelData() -> GetImageData()
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@@ -238,7 +238,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
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// At this point we have a data array...
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Color *imagePixels = GetPixelData(image);
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Color *imagePixels = GetImageData(image);
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#if defined(PLATFORM_RPI) || defined(PLATFORM_WEB)
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ImageConvertToPOT(&image, MAGENTA);
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