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Fixed some grammar mistakes and typos. (#2914)
* Fixed some grammar mistakes. * Fixed some typos.
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@@ -502,7 +502,7 @@ typedef enum {
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} rlShaderAttributeDataType;
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// Framebuffer attachment type
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// NOTE: By default up to 8 color channels defined but it can be more
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// NOTE: By default up to 8 color channels defined, but it can be more
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typedef enum {
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RL_ATTACHMENT_COLOR_CHANNEL0 = 0, // Framebuffer attachment type: color 0
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RL_ATTACHMENT_COLOR_CHANNEL1, // Framebuffer attachment type: color 1
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