mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-06 03:18:14 +00:00
REVIEWED: Examples Makefile to locate examples list: #EXAMPLES_LIST_*
This commit is contained in:
@@ -106,6 +106,9 @@ BUILD_WEB_SHELL ?= $(RAYLIB_PATH)/src/minshell.html
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BUILD_WEB_HEAP_SIZE ?= 134217728
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BUILD_WEB_RESOURCES ?= TRUE
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BUILD_WEB_RESOURCES_PATH ?= $(dir $<)resources@resources
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# Use WebGL2 backend (OpenGL 3.0)
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# WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3
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BUILD_WEB_WEBGL2 ?= FALSE
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# Determine PLATFORM_OS when required
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW))
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@@ -186,7 +189,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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endif
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
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# HTML5 emscripten compiler
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# HTML5 emscripten compiler
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# WARNING: To compile to HTML5, code must be redesigned
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# to use emscripten.h and emscripten_set_main_loop()
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CC = emcc
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@@ -269,8 +272,8 @@ endif
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# NOTE: Some external/extras libraries could be required (stb, easings...)
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external $(EXTRA_INCLUDE_PATHS)
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# Define additional directories containing required header files
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# Define additional directories containing required header files
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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ifeq ($(PLATFORM_OS),BSD)
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INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) -I/usr/pkg/include -I/usr/X11R7/include
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@@ -287,11 +290,6 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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INCLUDE_PATHS += -I/usr/include/libdrm
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endif
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# Include GLFW required for examples/others/rlgl_standalone.c
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ifeq ($(USE_EXTERNAL_GLFW),FALSE)
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all others: INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/glfw/include
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endif
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# Define library paths containing required libs: LDFLAGS
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#------------------------------------------------------------------------------------------------
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LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
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@@ -340,18 +338,24 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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# --shell-file shell.html # define a custom shell .html and output extension
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LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sMINIFY_HTML=0
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LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sEXPORTED_RUNTIME_METHODS=ccall -sMINIFY_HTML=0
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# Using GLFW3 library (instead of RGFW)
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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LDFLAGS += -sUSE_GLFW=3
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endif
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# Build using asyncify
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# Build using asyncify
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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LDFLAGS += -sASYNCIFY
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endif
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# NOTE: Flags required for WebGL 2.0 (OpenGL ES 3.0)
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# WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3
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ifeq ($(BUILD_WEB_WEBGL2),TRUE)
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LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
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endif
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# Add resources building if required
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ifeq ($(BUILD_WEB_RESOURCES),TRUE)
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LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
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@@ -491,6 +495,7 @@ endif
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# Define source code object files required
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#------------------------------------------------------------------------------------------------
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#EXAMPLES_LIST_START
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CORE = \
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core/core_2d_camera \
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core/core_2d_camera_mouse_zoom \
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@@ -534,6 +539,8 @@ SHAPES = \
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shapes/shapes_bouncing_ball \
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shapes/shapes_collision_area \
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shapes/shapes_colors_palette \
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shapes/shapes_digital_clock \
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shapes/shapes_double_pendulum \
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shapes/shapes_draw_circle_sector \
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shapes/shapes_draw_rectangle_rounded \
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shapes/shapes_draw_ring \
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@@ -547,9 +554,7 @@ SHAPES = \
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shapes/shapes_rectangle_advanced \
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shapes/shapes_rectangle_scaling \
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shapes/shapes_splines_drawing \
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shapes/shapes_top_down_lights \
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shapes/shapes_digital_clock \
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shapes/shapes_double_pendulum
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shapes/shapes_top_down_lights
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TEXTURES = \
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textures/textures_background_scrolling \
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@@ -644,9 +649,9 @@ SHADERS = \
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shaders/shaders_texture_outline \
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shaders/shaders_texture_tiling \
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shaders/shaders_texture_waves \
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shaders/shaders_vertex_displacement \
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shaders/shaders_view_depth \
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shaders/shaders_write_depth \
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shaders/shaders_vertex_displacement
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shaders/shaders_write_depth
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AUDIO = \
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audio/audio_mixed_processor \
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@@ -663,18 +668,16 @@ OTHERS = \
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others/embedded_files_loading \
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others/raylib_opengl_interop \
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others/raymath_vector_angle \
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others/rlgl_compute_shader
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ifeq ($(TARGET_PLATFORM), PLATFORM_DESKTOP_GFLW)
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OTHERS += others/rlgl_standalone
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endif
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others/rlgl_compute_shader \
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others/rlgl_standalone
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#EXAMPLES_LIST_END
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CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
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# Define processes to execute
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#------------------------------------------------------------------------------------------------
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# Default target entry
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all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO) $(OTHERS)
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all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO)
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core: $(CORE)
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shapes: $(SHAPES)
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@@ -683,7 +686,7 @@ text: $(TEXT)
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models: $(MODELS)
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shaders: $(SHADERS)
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audio: $(AUDIO)
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others: $(OTHERS)
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# Generic compilation pattern
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# NOTE: Examples must be ready for Android compilation!
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@@ -1,6 +1,34 @@
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#**************************************************************************************************
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#
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# raylib makefile for Web platform
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# raylib makefile for multiple platforms
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#
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# This file supports building raylib examples for the following platforms:
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#
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# > PLATFORM_DESKTOP
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# - Defaults to PLATFORM_DESKTOP_GLFW
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# > PLATFORM_DESKTOP_GFLW (GLFW backend):
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# - Windows (Win32, Win64)
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# - Linux (X11/Wayland desktop mode)
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# - macOS/OSX (x64, arm64)
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# - FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop)
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# > PLATFORM_DESKTOP_SDL (SDL backend):
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# - Windows (Win32, Win64)
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# - Linux (X11/Wayland desktop mode)
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# - Others (not tested)
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# > PLATFORM_DESKTOP_RGFW (RGFW backend):
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# - Windows (Win32, Win64)
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# - Linux (X11 desktop mode)
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# - macOS/OSX (x64, arm64 (not tested))
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# - Others (not tested)
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# > PLATFORM_WEB_RGFW:
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# - HTML5 (WebAssembly)
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# > PLATFORM_WEB:
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# - HTML5 (WebAssembly)
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# > PLATFORM_DRM:
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# - Raspberry Pi 0-5 (DRM/KMS)
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# - Linux DRM subsystem (KMS mode)
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# > PLATFORM_ANDROID:
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# - Android (ARM, ARM64)
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#
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# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
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#
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@@ -25,9 +53,20 @@
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_WEB_RGFW
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PLATFORM ?= PLATFORM_WEB
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW))
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TARGET_PLATFORM := $(PLATFORM)
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override PLATFORM = PLATFORM_DESKTOP
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else
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ifeq ($(PLATFORM), PLATFORM_DESKTOP)
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TARGET_PLATFORM = PLATFORM_DESKTOP_GLFW
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else
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TARGET_PLATFORM = $(PLATFORM)
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endif
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endif
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# Define required raylib variables
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PROJECT_NAME ?= raylib_examples
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RAYLIB_VERSION ?= 5.5.0
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@@ -51,6 +90,12 @@ BUILD_MODE ?= RELEASE
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# Use external GLFW library instead of rglfw module
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USE_EXTERNAL_GLFW ?= FALSE
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# PLATFORM_DESKTOP_SDL: It requires SDL library to be provided externally
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/lib
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SDL_LIBRARIES ?= -lSDL2 -lSDL2main
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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USE_WAYLAND_DISPLAY ?= FALSE
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@@ -59,13 +104,14 @@ USE_WAYLAND_DISPLAY ?= FALSE
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BUILD_WEB_ASYNCIFY ?= TRUE
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BUILD_WEB_SHELL ?= $(RAYLIB_PATH)/src/shell.html
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BUILD_WEB_HEAP_SIZE ?= 134217728
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BUILD_WEB_RESOURCES ?= TRUE
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BUILD_WEB_RESOURCES_PATH ?= $(dir $<)resources@resources
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# Use WebGL2 backend (OpenGL 3.0)
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# WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3
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USE_WEBGL2 ?= FALSE
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BUILD_WEB_WEBGL2 ?= FALSE
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB PLATFORM_WEB_RGFW))
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# Determine PLATFORM_OS when required
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW))
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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@@ -92,7 +138,7 @@ ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB PLATFORM_WE
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endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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@@ -101,7 +147,7 @@ endif
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# RAYLIB_PATH adjustment for LINUX platform
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# TODO: Do we really need this?
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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ifeq ($(PLATFORM_OS),LINUX)
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RAYLIB_PREFIX ?= ..
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RAYLIB_PATH = $(realpath $(RAYLIB_PREFIX))
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@@ -109,14 +155,14 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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endif
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# Default path for raylib on Raspberry Pi
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ifeq ($(PLATFORM),PLATFORM_DRM)
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ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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||||
RAYLIB_PATH ?= /home/pi/raylib
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endif
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||||
|
||||
# Define raylib release directory for compiled library
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||||
RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
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||||
# Emscripten required variables
|
||||
EMSDK_PATH ?= C:/raylib/emsdk
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@@ -132,7 +178,7 @@ endif
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#------------------------------------------------------------------------------------------------
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CC = gcc
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||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# OSX default compiler
|
||||
CC = clang
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||||
@@ -142,7 +188,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
CC = clang
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
# HTML5 emscripten compiler
|
||||
# WARNING: To compile to HTML5, code must be redesigned
|
||||
# to use emscripten.h and emscripten_set_main_loop()
|
||||
@@ -153,15 +199,15 @@ endif
|
||||
#------------------------------------------------------------------------------------------------
|
||||
MAKE ?= make
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
MAKE = mingw32-make
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
|
||||
MAKE = mingw32-make
|
||||
endif
|
||||
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(OS),Windows_NT)
|
||||
MAKE = mingw32-make
|
||||
else
|
||||
@@ -190,14 +236,14 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
|
||||
ifeq ($(BUILD_MODE),DEBUG)
|
||||
CFLAGS += -g -D_DEBUG
|
||||
else
|
||||
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
|
||||
CFLAGS += -O3
|
||||
else
|
||||
CFLAGS += -Os
|
||||
endif
|
||||
else
|
||||
CFLAGS += -s -O2
|
||||
CFLAGS += -O2
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -207,7 +253,7 @@ endif
|
||||
# -Wstrict-prototypes warn if a function is declared or defined without specifying the argument types
|
||||
# -Werror=implicit-function-declaration catch function calls without prior declaration
|
||||
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
ifeq ($(RAYLIB_LIBTYPE),STATIC)
|
||||
CFLAGS += -D_DEFAULT_SOURCE
|
||||
@@ -218,25 +264,29 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
|
||||
CFLAGS += -std=gnu99 -DEGL_NO_X11
|
||||
endif
|
||||
|
||||
# Define include paths for required headers: INCLUDE_PATHS
|
||||
# NOTE: Some external/extras libraries could be required (stb, easings...)
|
||||
#------------------------------------------------------------------------------------------------
|
||||
INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
|
||||
INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external $(EXTRA_INCLUDE_PATHS)
|
||||
|
||||
# Define additional directories containing required header files
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
|
||||
INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) -I/usr/pkg/include -I/usr/X11R7/include
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
|
||||
INCLUDE_PATHS += -I$(SDL_INCLUDE_PATH)
|
||||
endif
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
|
||||
INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
|
||||
INCLUDE_PATHS += -I/usr/include/libdrm
|
||||
endif
|
||||
|
||||
@@ -244,7 +294,7 @@ endif
|
||||
#------------------------------------------------------------------------------------------------
|
||||
LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# NOTE: The resource .rc file contains windows executable icon and properties
|
||||
LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
|
||||
@@ -260,7 +310,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# NOTE: The resource .rc file contains windows executable icon and properties
|
||||
LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
|
||||
# -Wl,--subsystem,windows hides the console window
|
||||
ifeq ($(BUILD_MODE), RELEASE)
|
||||
LDFLAGS += -Wl,--subsystem,windows
|
||||
endif
|
||||
endif
|
||||
LDFLAGS += -L$(SDL_LIBRARY_PATH)
|
||||
endif
|
||||
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
# -Os # size optimization
|
||||
# -O2 # optimization level 2, if used, also set --memory-init-file 0
|
||||
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
|
||||
@@ -277,10 +338,10 @@ ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
# --preload-file resources # specify a resources folder for data compilation
|
||||
# --source-map-base # allow debugging in browser with source map
|
||||
# --shell-file shell.html # define a custom shell .html and output extension
|
||||
LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sEXPORTED_RUNTIME_METHODS=ccall -sMINIFY_HTML=0
|
||||
LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sEXPORTED_RUNTIME_METHODS=ccall -sMINIFY_HTML=0
|
||||
|
||||
# Using GLFW3 library (instead of RGFW)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
|
||||
LDFLAGS += -sUSE_GLFW=3
|
||||
endif
|
||||
|
||||
@@ -291,9 +352,14 @@ ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
|
||||
# NOTE: Flags required for WebGL 2.0 (OpenGL ES 3.0)
|
||||
# WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3
|
||||
ifeq ($(USE_WEBGL2),TRUE)
|
||||
ifeq ($(BUILD_WEB_WEBGL2),TRUE)
|
||||
LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
|
||||
endif
|
||||
|
||||
# Add resources building if required
|
||||
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
|
||||
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
|
||||
endif
|
||||
|
||||
# Add debug mode flags if required
|
||||
ifeq ($(BUILD_MODE),DEBUG)
|
||||
@@ -314,7 +380,7 @@ endif
|
||||
# Define libraries required on linking: LDLIBS
|
||||
# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
|
||||
#------------------------------------------------------------------------------------------------
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# Libraries for Windows desktop compilation
|
||||
# NOTE: WinMM library required to set high-res timer resolution
|
||||
@@ -361,18 +427,75 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
LDLIBS += -lglfw
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# Libraries for Windows desktop compilation
|
||||
LDLIBS = -lraylib $(SDL_LIBRARIES) -lopengl32 -lgdi32
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Libraries for Debian GNU/Linux desktop compiling
|
||||
# NOTE: Required packages: libegl1-mesa-dev
|
||||
LDLIBS = -lraylib $(SDL_LIBRARIES) -lGL -lm -lpthread -ldl -lrt
|
||||
|
||||
# On X11 requires also below libraries
|
||||
LDLIBS += -lX11
|
||||
# NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
|
||||
#LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
||||
|
||||
# On Wayland windowing system, additional libraries requires
|
||||
ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
|
||||
LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
|
||||
endif
|
||||
# Explicit link to libc
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
LDLIBS += -lc
|
||||
endif
|
||||
|
||||
# NOTE: On ARM 32bit arch, miniaudio requires atomics library
|
||||
LDLIBS += -latomic
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_RGFW)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# Libraries for Windows desktop compilation
|
||||
LDFLAGS += -L..\src
|
||||
LDLIBS = -lraylib -lgdi32 -lwinmm -lopengl32
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Libraries for Debian GNU/Linux desktop compipling
|
||||
# NOTE: Required packages: libegl1-mesa-dev
|
||||
LDFLAGS += -L../src
|
||||
LDLIBS = -lraylib -lGL -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -lm -lpthread -ldl -lrt
|
||||
|
||||
# Explicit link to libc
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
LDLIBS += -lc
|
||||
endif
|
||||
|
||||
# NOTE: On ARM 32bit arch, miniaudio requires atomics library
|
||||
LDLIBS += -latomic
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# Libraries for Debian GNU/Linux desktop compiling
|
||||
# NOTE: Required packages: libegl1-mesa-dev
|
||||
LDFLAGS += -L../src
|
||||
LDLIBS = -lraylib -lm
|
||||
LDLIBS += -framework Foundation -framework AppKit -framework IOKit -framework OpenGL -framework CoreVideo
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
|
||||
# Libraries for DRM compiling
|
||||
# NOTE: Required packages: libasound2-dev (ALSA)
|
||||
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
|
||||
endif
|
||||
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
|
||||
# Libraries for web (HTML5) compiling
|
||||
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.web.a
|
||||
endif
|
||||
|
||||
# Define source code object files required
|
||||
#------------------------------------------------------------------------------------------------
|
||||
#EXAMPLES_LIST_START
|
||||
CORE = \
|
||||
core/core_2d_camera \
|
||||
core/core_2d_camera_mouse_zoom \
|
||||
@@ -416,6 +539,8 @@ SHAPES = \
|
||||
shapes/shapes_bouncing_ball \
|
||||
shapes/shapes_collision_area \
|
||||
shapes/shapes_colors_palette \
|
||||
shapes/shapes_digital_clock \
|
||||
shapes/shapes_double_pendulum \
|
||||
shapes/shapes_draw_circle_sector \
|
||||
shapes/shapes_draw_rectangle_rounded \
|
||||
shapes/shapes_draw_ring \
|
||||
@@ -429,9 +554,7 @@ SHAPES = \
|
||||
shapes/shapes_rectangle_advanced \
|
||||
shapes/shapes_rectangle_scaling \
|
||||
shapes/shapes_splines_drawing \
|
||||
shapes/shapes_top_down_lights \
|
||||
shapes/shapes_digital_clock \
|
||||
shapes/shapes_double_pendulum
|
||||
shapes/shapes_top_down_lights
|
||||
|
||||
TEXTURES = \
|
||||
textures/textures_background_scrolling \
|
||||
@@ -547,6 +670,7 @@ OTHERS = \
|
||||
others/raymath_vector_angle \
|
||||
others/rlgl_compute_shader \
|
||||
others/rlgl_standalone
|
||||
#EXAMPLES_LIST_END
|
||||
|
||||
CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
|
||||
|
||||
@@ -676,7 +800,6 @@ core/core_window_should_close: core/core_window_should_close.c
|
||||
core/core_world_screen: core/core_world_screen.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
||||
# Compile SHAPES examples
|
||||
shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
@@ -735,7 +858,6 @@ shapes/shapes_rectangle_advanced: shapes/shapes_rectangle_advanced.c
|
||||
shapes/shapes_double_pendulum: shapes/shapes_double_pendulum.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
|
||||
# Compile TEXTURES examples
|
||||
textures/textures_background_scrolling: textures/textures_background_scrolling.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
@@ -846,7 +968,6 @@ textures/textures_to_image: textures/textures_to_image.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file textures/resources/raylib_logo.png@resources/raylib_logo.png
|
||||
|
||||
|
||||
# Compile TEXT examples
|
||||
text/text_codepoints_loading: text/text_codepoints_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
@@ -1014,7 +1135,6 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
|
||||
--preload-file models/resources/models/obj/plane.obj@resources/models/obj/plane.obj \
|
||||
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
|
||||
|
||||
|
||||
# Compile SHADER examples
|
||||
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
@@ -1172,7 +1292,6 @@ shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
|
||||
--preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs \
|
||||
--preload-file shaders/resources/shaders/glsl330/vertex_displacement.fs@resources/shaders/glsl330/vertex_displacement.fs
|
||||
|
||||
|
||||
# Compile AUDIO examples
|
||||
audio/audio_mixed_processor: audio/audio_mixed_processor.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -sTOTAL_MEMORY=67108864 \
|
||||
@@ -1203,7 +1322,6 @@ audio/audio_stream_effects: audio/audio_stream_effects.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -sTOTAL_MEMORY=67108864 \
|
||||
--preload-file audio/resources/country.mp3@resources/country.mp3
|
||||
|
||||
|
||||
# Compile OTHERS examples
|
||||
others/easings_testbed: others/easings_testbed.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
Reference in New Issue
Block a user