From 6cceb2b873bcbae53f67f6db4810811892aa306e Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 21 Aug 2026 21:14:21 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 7f8714642..81c234c1e 100644 --- a/README.md +++ b/README.md @@ -61,9 +61,9 @@ raylib presents some limitation by design for code simplicity, some forks, alter - Single window with single OpenGL context by default, no multi-window support - Window resize and move stops the rendering loop on platforms supporting a window + - `RenderTextures` are flipped vertically, as provided by OpenGL, it's up to user to draw then flipped to screen - Font rasterization has lower quality than alternatives using `Freetype2`, `HarfBuzz` or `Slug` - Text drawing does not support RTL, ligatures or emojis - - `RenderTextures` are flipped vertically, as provided by OpenGL, it's up to user to draw then flipped on screen basic example --------------