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@@ -4,6 +4,12 @@
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*
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* Basic functions to draw 3d shapes and load/draw 3d models (.OBJ)
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*
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* External libs:
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* rlgl - raylib OpenGL abstraction layer
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*
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* Module Configuration Flags:
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* ...
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*
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* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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@@ -34,8 +40,7 @@
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#include <string.h> // Required for: strcmp()
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#include <math.h> // Required for: sin(), cos()
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#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
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#include "raymath.h" // Matrix data type and Matrix functions
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#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2
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//----------------------------------------------------------------------------------
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// Defines and Macros
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