adding multiple music streams

This commit is contained in:
Joshua Reisenauer
2016-05-11 00:37:10 -07:00
parent 9799856ad4
commit 6db44500b7
3 changed files with 91 additions and 108 deletions

View File

@@ -893,13 +893,14 @@ void SetSoundPitch(Sound sound, float pitch); // Set pitch for
void PlayMusicStream(char *fileName); // Start music playing (open stream)
void UpdateMusicStream(void); // Updates buffers for music streaming
void StopMusicStream(void); // Stop music playing (close stream)
void PauseMusicStream(void); // Pause music playing
void ResumeMusicStream(void); // Resume playing paused music
void StopMusicStream(int index); // Stop music playing (close stream)
void PauseMusicStream(int index); // Pause music playing
void ResumeMusicStream(int index); // Resume playing paused music
bool IsMusicPlaying(void); // Check if music is playing
void SetMusicVolume(float volume); // Set volume for music (1.0 is max level)
void SetMusicVolume(int index, float volume); // Set volume for music (1.0 is max level)
float GetMusicTimeLength(void); // Get current music time length (in seconds)
float GetMusicTimePlayed(void); // Get current music time played (in seconds)
int getMusicStreamCount(void);
#ifdef __cplusplus
}