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Update rcore.c
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@@ -4841,7 +4841,7 @@ void WaitTime(float ms)
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double currentTime = 0.0;
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// Partial busy wait loop (only a fraction of the total wait time)
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while ((currentTime - previousTime) < busyWait/1000.0f) currentTime = GetTime();
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while ((currentTime - previousTime) < (busyWait/1000.0f)) currentTime = GetTime();
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#endif
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#endif
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}
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@@ -6473,7 +6473,7 @@ static void InitGamepad(void)
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{
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sprintf(gamepadDev, "%s%i", DEFAULT_GAMEPAD_DEV, i);
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if ((CORE.Input.Gamepad.streamId[i] = open(gamepadDev, O_RDONLY|O_NONBLOCK)) < 0)
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if ((CORE.Input.Gamepad.streamId[i] = open(gamepadDev, O_RDONLY | O_NONBLOCK)) < 0)
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{
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// NOTE: Only show message for first gamepad
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if (i == 0) TRACELOG(LOG_WARNING, "RPI: Failed to open Gamepad device, no gamepad available");
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