Added gamepad functions as generic for all platforms

This commit is contained in:
Ray
2023-10-11 11:14:03 +02:00
parent ddca525132
commit 6ebfec99c5
6 changed files with 8 additions and 70 deletions

View File

@@ -1222,18 +1222,6 @@ void OpenURL(const char *url)
// Module Functions Definition: Inputs
//----------------------------------------------------------------------------------
// Get gamepad internal name id
const char *GetGamepadName(int gamepad)
{
return CORE.Input.Gamepad.name[gamepad];
}
// Get gamepad axis count
int GetGamepadAxisCount(int gamepad)
{
return CORE.Input.Gamepad.axisCount;
}
// Set internal gamepad mappings
int SetGamepadMappings(const char *mappings)
{