mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-05 19:08:13 +00:00
Formating tweaks
This commit is contained in:
@@ -3582,7 +3582,7 @@ void SetupViewport(int width, int height)
|
||||
// NOTE: Global variables CORE.Window.render.width/CORE.Window.render.height and CORE.Window.renderOffset.x/CORE.Window.renderOffset.y can be modified
|
||||
void SetupFramebuffer(int width, int height)
|
||||
{
|
||||
// Calculate CORE.Window.render.width and CORE.Window.render.height, we have the display size (input params) and the desired screen size (global var)
|
||||
// Calculate CORE.Window.render.width and CORE.Window.render.height, we have the display size (input params) and the desired screen size (global var)
|
||||
if ((CORE.Window.screen.width > CORE.Window.display.width) || (CORE.Window.screen.height > CORE.Window.display.height))
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "DISPLAY: Downscaling required: Screen size (%ix%i) is bigger than display size (%ix%i)", CORE.Window.screen.width, CORE.Window.screen.height, CORE.Window.display.width, CORE.Window.display.height);
|
||||
|
@@ -2325,7 +2325,7 @@ void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
|
||||
{
|
||||
memcpy(model.meshes[i].boneMatrices,
|
||||
model.meshes[firstMeshWithBones].boneMatrices,
|
||||
model.meshes[i].boneCount * sizeof(model.meshes[i].boneMatrices[0]));
|
||||
model.meshes[i].boneCount*sizeof(model.meshes[i].boneMatrices[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user