diff --git a/examples/Makefile b/examples/Makefile
index ef7cb5948..9ae8bb480 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -564,6 +564,7 @@ SHAPES = \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
+ shapes/shapes_math_sine_cosine \
shapes/shapes_mouse_trail \
shapes/shapes_pie_chart \
shapes/shapes_rectangle_advanced \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index 5d4f3ffab..0e9b9f92f 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -564,6 +564,7 @@ SHAPES = \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
+ shapes/shapes_math_sine_cosine \
shapes/shapes_mouse_trail \
shapes/shapes_pie_chart \
shapes/shapes_rectangle_advanced \
@@ -899,6 +900,9 @@ shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+shapes/shapes_math_sine_cosine: shapes/shapes_math_sine_cosine.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
diff --git a/examples/README.md b/examples/README.md
index 19d110344..bbb0a0388 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -71,7 +71,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_clipboard_text](core/core_clipboard_text.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_text_file_loading](core/core_text_file_loading.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
-### category: shapes [31]
+### category: shapes [32]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 71cda6c1a..4805a37ec 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -80,6 +80,7 @@ shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@ra
shapes;shapes_pie_chart;★★★☆;5.5;5.6;2025;2025;"Gideon Serfontein";@GideonSerf
shapes;shapes_kaleidoscope;★★☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
shapes;shapes_clock_of_clocks;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
+shapes;shapes_math_sine_cosine;★★☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shapes;shapes_mouse_trail;★☆☆☆;5.6;5.6-dev;2025;2025;"Balamurugan R";@Bala050814
shapes;shapes_simple_particles;★★☆☆;5.6;5.6;2025;2025;"Jordi Santonja";@JordSant
shapes;shapes_starfield_effect;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
diff --git a/examples/shapes/shapes_math_sine_cosine.c b/examples/shapes/shapes_math_sine_cosine.c
new file mode 100644
index 000000000..f61d4f548
--- /dev/null
+++ b/examples/shapes/shapes_math_sine_cosine.c
@@ -0,0 +1,176 @@
+/*******************************************************************************************
+*
+* raylib [shapes] example - math sine cosine
+*
+* Example complexity rating: [★★☆☆] 2/4
+*
+* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
+*
+* Example contributed by Jopestpe (@jopestpe)
+*
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 2025-2025 Jopestpe (@jopestpe)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+#include
+#include "raymath.h"
+
+#define RAYGUI_IMPLEMENTATION
+#include "raygui.h" // Required for GUI controls
+
+// Wave points for sine/cosine visualization
+#define WAVE_POINTS 36
+
+//------------------------------------------------------------------------------------
+// Program main entry point
+//------------------------------------------------------------------------------------
+int main(void)
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ const int screenWidth = 800;
+ const int screenHeight = 450;
+
+ SetConfigFlags(FLAG_MSAA_4X_HINT);
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - math sine cosine");
+
+ Vector2 sinePoints[WAVE_POINTS];
+ Vector2 cosPoints[WAVE_POINTS];
+ Vector2 center = { (screenWidth/2.0f) - 30.f, screenHeight/2.0f };
+ Rectangle start = { 20.f, screenHeight - 120.f , 200.0f, 100.0f};
+ float radius = 130.0f;
+ float angle = 0.0f;
+ bool pause = false;
+
+ for (int i = 0; i < WAVE_POINTS; i++)
+ {
+ float t = i/(float)(WAVE_POINTS - 1);
+ float currentAngle = t*360.0f*DEG2RAD;
+ sinePoints[i] = (Vector2){ start.x + t*start.width, start.y + start.height/2.0f - sinf(currentAngle)*(start.height/2.0f) };
+ cosPoints[i] = (Vector2){ start.x + t*start.width, start.y + start.height/2.0f - cosf(currentAngle)*(start.height/2.0f) };
+ }
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ float angleRad = angle*DEG2RAD;
+ float cosRad = cosf(angleRad);
+ float sinRad = sinf(angleRad);
+
+ Vector2 point = { center.x + cosRad*radius, center.y - sinRad*radius };
+ Vector2 limitMin = { center.x - radius, center.y - radius };
+ Vector2 limitMax = { center.x + radius, center.y + radius };
+
+ float complementary = 90.0f - angle;
+ float supplementary = 180.0f - angle;
+ float explementary = 360.0f - angle;
+
+ float tangent = Clamp(tanf(angleRad), -10.0f, 10.0f);
+ float cotangent = (fabsf(tangent) > 0.001f) ? Clamp(1.0f/tangent, -radius, radius) : 0.0f;
+ Vector2 tangentPoint = { center.x + radius, center.y - tangent*radius };
+ Vector2 cotangentPoint = { center.x + cotangent*radius, center.y - radius };
+
+ angle = Wrap(angle + (!pause ? 1.0f : 0.0f), 0.0f, 360.0f);
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+ ClearBackground(RAYWHITE);
+
+ // Cotangent (orange)
+ DrawLineEx((Vector2){ center.x , limitMin.y }, (Vector2){ cotangentPoint.x, limitMin.y }, 2.0f, ORANGE);
+ DrawLineDashed(center, cotangentPoint, 10.0f, 4.0f, ORANGE);
+
+ // Side background
+ DrawLine(580, 0, 580, GetScreenHeight(), (Color){ 218, 218, 218, 255 });
+ DrawRectangle(580, 0, GetScreenWidth(), GetScreenHeight(), (Color){ 232, 232, 232, 255 });
+
+ // Base circle and axes
+ DrawCircleLinesV(center, radius, GRAY);
+ DrawLineEx((Vector2){ center.x, limitMin.y }, (Vector2){ center.x, limitMax.y }, 1.0f, GRAY);
+ DrawLineEx((Vector2){ limitMin.x, center.y }, (Vector2){ limitMax.x, center.y }, 1.f, GRAY);
+
+ // Wave graph axes
+ DrawLineEx((Vector2){ start.x , start.y }, (Vector2){ start.x , start.y + start.height }, 2.0f, GRAY);
+ DrawLineEx((Vector2){ start.x + start.width, start.y }, (Vector2){ start.x + start.width, start.y + start.height }, 2.0f, GRAY);
+ DrawLineEx((Vector2){ start.x, start.y + start.height/2 }, (Vector2){ start.x + start.width, start.y + start.height/2 }, 2.0f, GRAY);
+
+ // Wave graph axis labels
+ DrawText("1", start.x - 8, start.y, 6, GRAY);
+ DrawText("0", start.x - 8, start.y + start.height/2 - 6, 6, GRAY);
+ DrawText("-1", start.x - 12, start.y + start.height - 8, 6, GRAY);
+ DrawText("0", start.x - 2, start.y + start.height + 4, 6, GRAY);
+ DrawText("360", start.x + start.width - 8, start.y + start.height + 4, 6, GRAY);
+
+ // Sine (red - vertical)
+ DrawLineEx((Vector2){ center.x, center.y }, (Vector2){ center.x, point.y }, 2.0f, RED);
+ DrawLineDashed((Vector2){ point.x, center.y }, (Vector2){ point.x, point.y }, 10.0f, 4.0f, RED);
+ DrawText(TextFormat("Sine %.2f", sinRad), 640, 190, 6, RED);
+ DrawCircleV((Vector2){ start.x + (angle/360.0f)*start.width, start.y + ((-sinRad + 1)*start.height/2.0f) }, 4.0f, RED);
+ DrawSplineLinear(sinePoints, WAVE_POINTS, 1.0f, RED);
+
+ // Cosine (blue - horizontal)
+ DrawLineEx((Vector2){ center.x, center.y }, (Vector2){ point.x, center.y }, 2.0f, BLUE);
+ DrawLineDashed((Vector2){ center.x , point.y }, (Vector2){ point.x, point.y }, 10.0f, 4.0f, BLUE);
+ DrawText(TextFormat("Cosine %.2f", cosRad), 640, 210, 6, BLUE);
+ DrawCircleV((Vector2){ start.x + (angle/360.0f)*start.width, start.y + ((-cosRad + 1)*start.height/2.0f) }, 4.0f, BLUE);
+ DrawSplineLinear(cosPoints, WAVE_POINTS, 1.0f, BLUE);
+
+ // Tangent (purple)
+ DrawLineEx((Vector2){ limitMax.x , center.y }, (Vector2){ limitMax.x, tangentPoint.y }, 2.0f, PURPLE);
+ DrawLineDashed(center, tangentPoint, 10.0f, 4.0f, PURPLE);
+ DrawText(TextFormat("Tangent %.2f", tangent), 640, 230, 6, PURPLE);
+
+ // Cotangent (orange)
+ DrawText(TextFormat("Cotangent %.2f", cotangent), 640, 250, 6, ORANGE);
+
+ // Complementary angle (beige)
+ DrawCircleSectorLines(center, radius*0.6f , -angle, -90.f , 36.0f, BEIGE);
+ DrawText(TextFormat("Complementary %0.f°",complementary), 640, 150, 6, BEIGE);
+
+ // Supplementary angle (darkblue)
+ DrawCircleSectorLines(center, radius*0.5f , -angle, -180.f , 36.0f, DARKBLUE);
+ DrawText(TextFormat("Supplementary %0.f°",supplementary), 640, 130, 6, DARKBLUE);
+
+ // Explementary angle (pink)
+ DrawCircleSectorLines(center, radius*0.4f , -angle, -360.f , 36.0f, PINK);
+ DrawText(TextFormat("Explementary %0.f°",explementary), 640, 170, 6, PINK);
+
+ // Current angle - arc (lime), radius (black), endpoint (black)
+ DrawCircleSectorLines(center, radius*0.7f , -angle, 0.f, 36.0f, LIME);
+ DrawLineEx((Vector2){ center.x , center.y }, point, 2.0f, BLACK);
+ DrawCircleV(point, 4.0f, BLACK);
+
+ // Draw GUI controls
+ //------------------------------------------------------------------------------
+ GuiSetStyle(LABEL, TEXT_COLOR_NORMAL, ColorToInt(GRAY));
+ GuiToggle((Rectangle){ 640, 70, 120, 20}, TextFormat("Pause"), &pause);
+ GuiSetStyle(LABEL, TEXT_COLOR_NORMAL, ColorToInt(LIME));
+ GuiSliderBar((Rectangle){ 640, 40, 120, 20}, "Angle", TextFormat("%.0f°", angle), &angle, 0.0f, 360.f);
+
+ // Angle values panel
+ GuiGroupBox((Rectangle){ 620, 110, 140, 170}, "Angle Values");
+ //------------------------------------------------------------------------------
+ DrawFPS(10, 10);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
\ No newline at end of file
diff --git a/examples/shapes/shapes_math_sine_cosine.png b/examples/shapes/shapes_math_sine_cosine.png
new file mode 100644
index 000000000..b561f74fb
Binary files /dev/null and b/examples/shapes/shapes_math_sine_cosine.png differ