From 72e51cd6decddc1a839c3a356956964d7dc45ca1 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 19 Nov 2020 20:06:35 +0100 Subject: [PATCH] Review formating --- src/textures.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/textures.c b/src/textures.c index 723a4b115..cd468b2a7 100644 --- a/src/textures.c +++ b/src/textures.c @@ -1070,7 +1070,7 @@ Image ImageText(const char *text, int fontSize, Color color) { int defaultFontSize = 10; // Default Font chars height in pixel if (fontSize < defaultFontSize) fontSize = defaultFontSize; - int spacing = fontSize / defaultFontSize; + int spacing = fontSize/defaultFontSize; Image imText = ImageTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing, color); @@ -3231,14 +3231,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR if (patchWidth <= (leftBorder + rightBorder) && nPatchInfo.type != NPT_3PATCH_VERTICAL) { drawCenter = false; - leftBorder = (leftBorder / (leftBorder + rightBorder)) * patchWidth; + leftBorder = (leftBorder/(leftBorder + rightBorder))*patchWidth; rightBorder = patchWidth - leftBorder; } // adjust the lateral (top and bottom) border heights in case patchHeight < texture.height if (patchHeight <= (topBorder + bottomBorder) && nPatchInfo.type != NPT_3PATCH_HORIZONTAL) { drawMiddle = false; - topBorder = (topBorder / (topBorder + bottomBorder)) * patchHeight; + topBorder = (topBorder/(topBorder + bottomBorder))*patchHeight; bottomBorder = patchHeight - topBorder; } @@ -3253,14 +3253,14 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR vertD.y = patchHeight; // outer bottom Vector2 coordA, coordB, coordC, coordD; - coordA.x = nPatchInfo.sourceRec.x / width; - coordA.y = nPatchInfo.sourceRec.y / height; - coordB.x = (nPatchInfo.sourceRec.x + leftBorder) / width; - coordB.y = (nPatchInfo.sourceRec.y + topBorder) / height; - coordC.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width - rightBorder) / width; - coordC.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height - bottomBorder) / height; - coordD.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width) / width; - coordD.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height) / height; + coordA.x = nPatchInfo.sourceRec.x/width; + coordA.y = nPatchInfo.sourceRec.y/height; + coordB.x = (nPatchInfo.sourceRec.x + leftBorder)/width; + coordB.y = (nPatchInfo.sourceRec.y + topBorder)/height; + coordC.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width - rightBorder)/width; + coordC.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height - bottomBorder)/height; + coordD.x = (nPatchInfo.sourceRec.x + nPatchInfo.sourceRec.width)/width; + coordD.y = (nPatchInfo.sourceRec.y + nPatchInfo.sourceRec.height)/height; rlEnableTexture(texture.id); @@ -3271,7 +3271,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR rlBegin(RL_QUADS); rlColor4ub(tint.r, tint.g, tint.b, tint.a); - rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer + rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer if (nPatchInfo.type == NPT_9PATCH) {