REDESIGNED: Set rlgl internal framebuffer #2420

This commit is contained in:
Ray
2022-04-24 12:37:50 +02:00
parent dc553d1996
commit 74ca81338e
2 changed files with 25 additions and 13 deletions

View File

@@ -2201,8 +2201,10 @@ void BeginTextureMode(RenderTexture2D target)
rlEnableFramebuffer(target.id); // Enable render target
// Set viewport to framebuffer size
// Set viewport and RLGL internal framebuffer size
rlViewport(0, 0, target.texture.width, target.texture.height);
rlSetFramebufferWidth(target.texture.width);
rlSetFramebufferHeight(target.texture.height);
rlMatrixMode(RL_PROJECTION); // Switch to projection matrix
rlLoadIdentity(); // Reset current matrix (projection)