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Fix possible buffer overflow in LoadBMFont
Width specifier doesn't include NUL terminator. Fixes #487 found by AddressSanitizer.
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@@ -708,7 +708,7 @@ static SpriteFont LoadBMFont(const char *fileName)
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int fontSize = 0;
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int fontSize = 0;
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int texWidth, texHeight;
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int texWidth, texHeight;
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char texFileName[128];
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char texFileName[129];
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int charsCount = 0;
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int charsCount = 0;
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int base; // Useless data
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int base; // Useless data
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