Update GLFW to 3.5.1 (#6051)

* Update GLFW to 3.5.1

* Remove cocoa_time.c from rglfw.c

* Add macos_time.c to rglfw.c

* Redo changes from pull request #3863

* Makefile: add QuartzCore framework when building for macOS

* Add QuartzCore when building for macOS to other build files

* Remove unused GLFW dependencies
This commit is contained in:
Alexandre Almeida
2026-08-12 08:02:51 -03:00
committed by GitHub
parent fba8ea01f5
commit 77353e7f31
108 changed files with 2554 additions and 20170 deletions

View File

@@ -38,4 +38,5 @@ if (APPLE)
target_link_libraries(${PROJECT_NAME} "-framework IOKit")
target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
target_link_libraries(${PROJECT_NAME} "-framework QuartzCore")
endif()

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@@ -24,6 +24,7 @@
<Add option="-framework IOKit" />
<Add option="-framework CoreAudio" />
<Add option="-framework CoreVideo" />
<Add option="-framework QuartzCore" />
</Linker>
</Target>
<Target title="Release (Mac)">
@@ -44,6 +45,7 @@
<Add option="-framework IOKit" />
<Add option="-framework CoreAudio" />
<Add option="-framework CoreVideo" />
<Add option="-framework QuartzCore" />
</Linker>
</Target>
<Target title="Debug (Linux)">

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@@ -321,7 +321,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),OSX)
# Libraries for OSX 10.9 desktop compiling
# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa -framework IOKit
LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa -framework IOKit -framework QuartzCore
endif
ifeq ($(PLATFORM_OS),BSD)
# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling

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@@ -89,13 +89,13 @@ OUTPUT_DIR="builds/osx"
COMPILATION_FLAGS="-std=c99 -O2 -flto"
FINAL_COMPILE_FLAGS="-s"
WARNING_FLAGS="-Wall -Wextra -Wpedantic"
LINK_FLAGS="-flto -framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa"
LINK_FLAGS="-flto -framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa -framework QuartzCore"
# Debug changes to flags
if [ -n "$BUILD_DEBUG" ]; then
OUTPUT_DIR="builds-debug/osx"
COMPILATION_FLAGS="-std=c99 -O0 -g"
FINAL_COMPILE_FLAGS=""
LINK_FLAGS="-framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa"
LINK_FLAGS="-framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa -framework QuartzCore"
fi
# Display what we're doing