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Update GLFW to 3.5.1 (#6051)
* Update GLFW to 3.5.1 * Remove cocoa_time.c from rglfw.c * Add macos_time.c to rglfw.c * Redo changes from pull request #3863 * Makefile: add QuartzCore framework when building for macOS * Add QuartzCore when building for macOS to other build files * Remove unused GLFW dependencies
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@@ -89,13 +89,13 @@ OUTPUT_DIR="builds/osx"
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COMPILATION_FLAGS="-std=c99 -O2 -flto"
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FINAL_COMPILE_FLAGS="-s"
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WARNING_FLAGS="-Wall -Wextra -Wpedantic"
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LINK_FLAGS="-flto -framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa"
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LINK_FLAGS="-flto -framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa -framework QuartzCore"
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# Debug changes to flags
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if [ -n "$BUILD_DEBUG" ]; then
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OUTPUT_DIR="builds-debug/osx"
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COMPILATION_FLAGS="-std=c99 -O0 -g"
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FINAL_COMPILE_FLAGS=""
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LINK_FLAGS="-framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa"
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LINK_FLAGS="-framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa -framework QuartzCore"
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fi
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# Display what we're doing
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