Update more examples inconsistencies (#4711)

Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
This commit is contained in:
Anstro Pleuton
2025-01-19 08:17:38 -08:00
committed by GitHub
parent 10d0616d1f
commit 773e3f5f9f
23 changed files with 193 additions and 131 deletions

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@@ -1,6 +1,8 @@
/*******************************************************************************************
*
* raylib [core] example - Using bones as socket for calculating the positioning of something
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* Example complexity rating: [★★★★] 4/4
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* Example originally created with raylib 4.5, last time updated with raylib 4.5
*

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@@ -1,6 +1,8 @@
/*******************************************************************************************
*
* raylib [core] example - Doing skinning on the gpu using a vertex shader
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* Example complexity rating: [★★★☆] 3/4
*
* Example originally created with raylib 4.5, last time updated with raylib 4.5
*

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@@ -2,6 +2,8 @@
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* raylib example - point rendering
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* Example complexity rating: [★★★☆] 3/4
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* Example originally created with raylib 5.0, last time updated with raylib 5.0
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* Example contributed by Reese Gallagher (@satchelfrost) and reviewed by Ramon Santamaria (@raysan5)

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@@ -4,6 +4,8 @@
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* NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
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* Example complexity rating: [★★☆☆] 2/4
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* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Timothy van der Valk (@arceryz) and reviewed by Ramon Santamaria (@raysan5)