mirror of
https://github.com/raysan5/raylib.git
synced 2025-11-13 22:08:48 +00:00
Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643)
* Win32: resolve some symbols re-definition of windows.h in glfw3native.h This reflects GLFW's fix: https://github.com/glfw/glfw/issues/1348 This enables to build with a external GLFW containing the following fix: *05f6c13d11Currently, glfw3native.h of the internal GLFW is customized at2feea87b61This fix is compatible with the current customized glfw3native.h. This fix enables us to update it to the latest and remove the customization. * Win32: remove unneeded typedef
This commit is contained in:
@@ -214,8 +214,12 @@
|
||||
|
||||
// Support retrieving native window handlers
|
||||
#if defined(_WIN32)
|
||||
typedef void *PVOID;
|
||||
typedef PVOID HANDLE;
|
||||
typedef HANDLE HWND;
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include "GLFW/glfw3native.h" // WARNING: It requires customization to avoid windows.h inclusion!
|
||||
#define GLFW_NATIVE_INCLUDE_NONE // To avoid some symbols re-definition in windows.h
|
||||
#include "GLFW/glfw3native.h"
|
||||
|
||||
#if defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
|
||||
// NOTE: Those functions require linking with winmm library
|
||||
|
||||
Reference in New Issue
Block a user