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Formatting changes
This commit is contained in:
19
src/raylib.h
19
src/raylib.h
@@ -622,50 +622,51 @@ typedef enum {
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// Gamepad Buttons
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typedef enum
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{
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//This is here just for error checking
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// This is here just for error checking
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GAMEPAD_BUTTON_UNKNOWN = 0,
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//This is normally ABXY/Circle, Triangle, Square, Cross. No support for 6 button controllers though..
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// This is normally ABXY/Circle, Triangle, Square, Cross. No support for 6 button controllers though..
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GAMEPAD_BUTTON_LEFT_FACE_UP,
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GAMEPAD_BUTTON_LEFT_FACE_RIGHT,
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GAMEPAD_BUTTON_LEFT_FACE_DOWN,
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GAMEPAD_BUTTON_LEFT_FACE_LEFT,
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//This is normally a DPAD
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// This is normally a DPAD
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GAMEPAD_BUTTON_RIGHT_FACE_UP,
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GAMEPAD_BUTTON_RIGHT_FACE_RIGHT,
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GAMEPAD_BUTTON_RIGHT_FACE_DOWN,
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GAMEPAD_BUTTON_RIGHT_FACE_LEFT,
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//Triggers
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// Triggers
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GAMEPAD_BUTTON_LEFT_TRIGGER_1,
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GAMEPAD_BUTTON_LEFT_TRIGGER_2,
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GAMEPAD_BUTTON_RIGHT_TRIGGER_1,
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GAMEPAD_BUTTON_RIGHT_TRIGGER_2,
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//These are buttons in the center of the gamepad
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// These are buttons in the center of the gamepad
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GAMEPAD_BUTTON_MIDDLE_LEFT, //PS3 Select
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GAMEPAD_BUTTON_MIDDLE, //PS Button/XBOX Button
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GAMEPAD_BUTTON_MIDDLE_RIGHT, //PS3 Start
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//These are the joystick press in buttons
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// These are the joystick press in buttons
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GAMEPAD_BUTTON_LEFT_THUMB,
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GAMEPAD_BUTTON_RIGHT_THUMB
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} GamepadButton;
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typedef enum
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{
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// This is here just for error checking
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GAMEPAD_AXIS_UNKNOWN = 0,
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//Left stick
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// Left stick
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GAMEPAD_AXIS_LEFT_X,
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GAMEPAD_AXIS_LEFT_Y,
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//Right stick
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// Right stick
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GAMEPAD_AXIS_RIGHT_X,
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GAMEPAD_AXIS_RIGHT_Y,
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//Pressure levels
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// Pressure levels for the back triggers
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GAMEPAD_AXIS_LEFT_TRIGGER, // [1..-1] (pressure-level)
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GAMEPAD_AXIS_RIGHT_TRIGGER // [1..-1] (pressure-level)
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} GamepadAxis;
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