diff --git a/examples/others/rlgl_compute_shader.c b/examples/others/rlgl_compute_shader.c index b17ba711a..74a776d29 100644 --- a/examples/others/rlgl_compute_shader.c +++ b/examples/others/rlgl_compute_shader.c @@ -51,9 +51,12 @@ int main(void) { // Initialization //-------------------------------------------------------------------------------------- - InitWindow(GOL_WIDTH, GOL_WIDTH, "raylib [rlgl] example - compute shader - game of life"); + const int screenWidth = GOL_WIDTH; + const int screenHeight = GOL_WIDTH; - const Vector2 resolution = { GOL_WIDTH, GOL_WIDTH }; + InitWindow(screenWidth, screenHeight, "raylib [rlgl] example - compute shader - game of life"); + + const Vector2 resolution = { screenWidth, screenHeight }; unsigned int brushSize = 8; // Game of Life logic compute shader