Formatting review

This commit is contained in:
Ray
2021-06-22 20:14:44 +02:00
parent 2efb50cc63
commit 7f2a071c51
4 changed files with 29 additions and 25 deletions

View File

@@ -1953,7 +1953,7 @@ void BeginDrawing(void)
void EndDrawing(void)
{
rlDrawRenderBatchActive(); // Update and draw internal render batch
#if defined(SUPPORT_MOUSE_CURSOR_POINT)
// Draw a small rectangle on mouse position for user reference
if (!CORE.Input.Mouse.cursorHidden)
@@ -2021,7 +2021,7 @@ void EndDrawing(void)
#if !defined(SUPPORT_CUSTOM_FRAME_CONTROL)
SwapScreenBuffer(); // Copy back buffer to front buffer (screen)
// Frame time control system
CORE.Time.current = GetTime();
CORE.Time.draw = CORE.Time.current - CORE.Time.previous;
@@ -2043,7 +2043,7 @@ void EndDrawing(void)
PollInputEvents(); // Poll user events
#endif
#if defined(SUPPORT_EVENTS_AUTOMATION)
// Events recording and playing logic
if (eventsRecording) RecordAutomationEvent(CORE.Time.frameCounter);
@@ -2642,8 +2642,8 @@ void SetTargetFPS(int fps)
int GetFPS(void)
{
int fps = 0;
#if !defined(SUPPORT_CUSTOM_FRAME_CONTROL)
#if !defined(SUPPORT_CUSTOM_FRAME_CONTROL)
#define FPS_CAPTURE_FRAMES_COUNT 30 // 30 captures
#define FPS_AVERAGE_TIME_SECONDS 0.5f // 500 millisecondes
#define FPS_STEP (FPS_AVERAGE_TIME_SECONDS/FPS_CAPTURE_FRAMES_COUNT)
@@ -2663,7 +2663,7 @@ int GetFPS(void)
history[index] = fpsFrame/FPS_CAPTURE_FRAMES_COUNT;
average += history[index];
}
fps = (int)roundf(1.0f/average);
#endif
@@ -5102,19 +5102,22 @@ static void ErrorCallback(int error, const char *description)
{
TRACELOG(LOG_WARNING, "GLFW: Error: %i Description: %s", error, description);
}
#if defined(PLATFORM_WEB)
EM_JS(int, CanvasGetWidth, (), { return canvas.clientWidth; });
EM_JS(int, CanvasGetHeight, (), { return canvas.clientHeight; });
EM_JS(int, GetCanvasWidth, (), { return canvas.clientWidth; });
EM_JS(int, GetCanvasHeight, (), { return canvas.clientHeight; });
static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *e, void *userData)
{
// Don't resize non-resizeable windows
if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) == 0) return true;
// This event is called whenever the window changes sizes, so the size of
// the canvas object is explicitly retrieved below
int width = CanvasGetWidth();
int height = CanvasGetHeight();
// This event is called whenever the window changes sizes,
// so the size of the canvas object is explicitly retrieved below
int width = GetCanvasWidth();
int height = GetCanvasHeight();
emscripten_set_canvas_element_size("#canvas",width,height);
SetupViewport(width, height); // Reset viewport and projection matrix for new size
CORE.Window.currentFbo.width = width;
@@ -5126,9 +5129,11 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *
// Set current screen size
CORE.Window.screen.width = width;
CORE.Window.screen.height = height;
// NOTE: Postprocessing texture is not scaled to new size
}
#endif
#endif
// GLFW3 WindowSize Callback, runs when window is resizedLastFrame
// NOTE: Window resizing not allowed by default
static void WindowSizeCallback(GLFWwindow *window, int width, int height)
@@ -6875,7 +6880,7 @@ static void LoadAutomationEvents(const char *fileName)
{
sscanf(buffer, "e %d %d %d %d %d", &events[count].frame, &events[count].type,
&events[count].params[0], &events[count].params[1], &events[count].params[2]);
count++;
}