ADDED: IsShaderReady(), IsImageReady(), IsFontReady(), IsWaveReady(), IsSoundReady(), IsMusicReady() (#2892)

These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
This commit is contained in:
Rob Loach
2023-01-27 13:24:03 -05:00
committed by GitHub
parent 81ca2f0bf3
commit 83ff7b2466
5 changed files with 49 additions and 0 deletions

View File

@@ -535,6 +535,12 @@ Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int
return font;
}
// Check if a font is ready
bool IsFontReady(Font font)
{
return font.glyphs != NULL;
}
// Load font data for further use
// NOTE: Requires TTF font memory data and can generate SDF data
GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount, int type)