diff --git a/examples/textures/textures_image_rotate.c b/examples/textures/textures_image_rotate.c index f508adfc8..07c73b8c9 100644 --- a/examples/textures/textures_image_rotate.c +++ b/examples/textures/textures_image_rotate.c @@ -44,6 +44,10 @@ int main(void) textures[1] = LoadTextureFromImage(image90); textures[2] = LoadTextureFromImage(imageNeg90); + UnloadImage(image45); + UnloadImage(image90); + UnloadImage(imageNeg90); + int currentTexture = 0; SetTargetFPS(60); // Set our game to run at 60 frames-per-second