SetShaderValue take const pointer

This commit is contained in:
Wilhem Barbier
2017-11-05 21:57:29 +01:00
parent 085779707f
commit 879c2f484b
2 changed files with 4 additions and 4 deletions

View File

@@ -2452,7 +2452,7 @@ int GetShaderLocation(Shader shader, const char *uniformName)
}
// Set shader uniform value (float)
void SetShaderValue(Shader shader, int uniformLoc, float *value, int size)
void SetShaderValue(Shader shader, int uniformLoc, const float *value, int size)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glUseProgram(shader.id);
@@ -2468,7 +2468,7 @@ void SetShaderValue(Shader shader, int uniformLoc, float *value, int size)
}
// Set shader uniform value (int)
void SetShaderValuei(Shader shader, int uniformLoc, int *value, int size)
void SetShaderValuei(Shader shader, int uniformLoc, const int *value, int size)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glUseProgram(shader.id);