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Prevent GLFW changing working dir to 'Resources'
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@@ -1869,6 +1869,10 @@ static bool InitGraphicsDevice(int width, int height)
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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glfwSetErrorCallback(ErrorCallback);
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#if defined(__APPLE__)
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glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_FALSE);
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#endif
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if (!glfwInit())
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{
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TraceLog(LOG_WARNING, "Failed to initialize GLFW");
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@@ -42,7 +42,6 @@
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#endif
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#if defined(__APPLE__)
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#define _GLFW_COCOA
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#define _GLFW_USE_CHDIR // To chdir to the Resources subdirectory of the application bundle during glfwInit
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#define _GLFW_USE_MENUBAR // To create and populate the menu bar when the first window is created
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#define _GLFW_USE_RETINA // To have windows use the full resolution of Retina displays
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#endif
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