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Redesigned RPI input system -IN PROGRESS-
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@@ -21,6 +21,7 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
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Vector2 ballPosition = { -100.0f, -100.0f };
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Color ballColor = DARKBLUE;
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SetTargetFPS(60);
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//---------------------------------------------------------------------------------------
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@@ -30,10 +31,11 @@ int main()
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
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{
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ballPosition = GetMousePosition();
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}
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ballPosition = GetMousePosition();
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
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else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
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else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
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//----------------------------------------------------------------------------------
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// Draw
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@@ -42,9 +44,9 @@ int main()
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ClearBackground(RAYWHITE);
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DrawCircleV(ballPosition, 40, GOLD);
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DrawCircleV(ballPosition, 40, ballColor);
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DrawText("mouse click to draw the ball", 10, 10, 20, DARKGRAY);
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DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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