mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-09 21:08:14 +00:00
WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-
rlgl has been redesigned to avoid any dependency to `raylib` or `raymath`, all functions using some of those libs have been reviewed. - REMOVED: `Texture2D`, `Shader` structs dependency - REMOVED: `Vector3`, `Matrix` structs dependency - REMOVED: raymath functions dependency, all required math is implemented in rlgl - ADDED: `rlMatrix` custom rlgl type - ADDED: `utils.c`: `rlMatrixFromMatrix()` and `rlMatrixToMatrix()` for a safe conversion between raylib<->rlgl matrix types - ADDED: `rl` prefix to all `rlgl` structs - Other small tweaks here and there
This commit is contained in:
@@ -173,7 +173,7 @@ typedef struct tagBITMAPINFOHEADER {
|
||||
#if defined(RAUDIO_STANDALONE)
|
||||
#include <string.h> // Required for: strcmp() [Used in IsFileExtension()]
|
||||
|
||||
#if !defined(TRACELOG)
|
||||
#ifndef TRACELOG
|
||||
#define TRACELOG(level, ...) (void)0
|
||||
#endif
|
||||
|
||||
|
Reference in New Issue
Block a user