mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-22 03:08:24 +00:00
REVIEWED: rlUnloadMesh()
This commit is contained in:
@@ -3020,7 +3020,7 @@ void rlUnloadMesh(Mesh *mesh)
|
||||
{
|
||||
glBindVertexArray(0);
|
||||
glDeleteVertexArrays(1, &mesh->vaoId);
|
||||
TRACELOG(LOG_INFO, "VAO: [ID %i] Unloaded vertex data from VRAM (GPU)", mesh.vaoId);
|
||||
TRACELOG(LOG_INFO, "VAO: [ID %i] Unloaded vertex data from VRAM (GPU)", mesh->vaoId);
|
||||
}
|
||||
else TRACELOG(LOG_INFO, "VBO: Unloaded vertex data from VRAM (GPU)");
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user