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Updated some comments
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@@ -39,8 +39,8 @@
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#include "raymath.h" // Required for data type Matrix and Matrix functions
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// Select desired OpenGL version
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#define USE_OPENGL_11
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//#define USE_OPENGL_33
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//#define USE_OPENGL_11
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#define USE_OPENGL_33
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//#define USE_OPENGL_ES2
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//----------------------------------------------------------------------------------
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