Update models_rlgl_solar_system.c

This commit is contained in:
Ray
2025-08-07 17:06:50 +02:00
parent 366887b863
commit 9003cd32ba

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@@ -1,6 +1,6 @@
/******************************************************************************************* /*******************************************************************************************
* *
* raylib [models] example - rlgl module usage with push/pop matrix transformations * raylib [models] example - rlgl solar system
* *
* Example complexity rating: [★★★★] 4/4 * Example complexity rating: [★★★★] 4/4
* *
@@ -41,7 +41,7 @@ int main(void)
const float moonRadius = 0.16f; const float moonRadius = 0.16f;
const float moonOrbitRadius = 1.5f; const float moonOrbitRadius = 1.5f;
InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl module usage with push/pop matrix transformations"); InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl solar system");
// Define the camera to look into our 3d world // Define the camera to look into our 3d world
Camera camera = { 0 }; Camera camera = { 0 };