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Update models_rlgl_solar_system.c
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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/*******************************************************************************************
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*
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*
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* raylib [models] example - rlgl module usage with push/pop matrix transformations
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* raylib [models] example - rlgl solar system
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*
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*
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* Example complexity rating: [★★★★] 4/4
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* Example complexity rating: [★★★★] 4/4
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*
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*
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@@ -41,7 +41,7 @@ int main(void)
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const float moonRadius = 0.16f;
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const float moonRadius = 0.16f;
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const float moonOrbitRadius = 1.5f;
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const float moonOrbitRadius = 1.5f;
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InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl module usage with push/pop matrix transformations");
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InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl solar system");
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// Define the camera to look into our 3d world
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// Define the camera to look into our 3d world
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Camera camera = { 0 };
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Camera camera = { 0 };
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