mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-06 11:28:17 +00:00
[rlgl] use GLint64 for glGetBufferParameteri64v (#4197)
This commit is contained in:
@@ -4397,7 +4397,7 @@ void rlUpdateShaderBuffer(unsigned int id, const void *data, unsigned int dataSi
|
|||||||
// Get SSBO buffer size
|
// Get SSBO buffer size
|
||||||
unsigned int rlGetShaderBufferSize(unsigned int id)
|
unsigned int rlGetShaderBufferSize(unsigned int id)
|
||||||
{
|
{
|
||||||
long long size = 0;
|
GLint64 size = 0;
|
||||||
|
|
||||||
#if defined(GRAPHICS_API_OPENGL_43)
|
#if defined(GRAPHICS_API_OPENGL_43)
|
||||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, id);
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, id);
|
||||||
|
Reference in New Issue
Block a user