REVIEWED: Naming: length vs size

This commit is contained in:
Ray
2021-09-01 23:40:51 +02:00
parent 6e76baa6a9
commit 9362eaf9c6
6 changed files with 63 additions and 63 deletions

View File

@@ -851,14 +851,14 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
{
if (font.texture.id == 0) font = GetFontDefault(); // Security check in case of not valid font
int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
int size = TextLength(text); // Total size in bytes of the text, scanned by codepoints in loop
int textOffsetY = 0; // Offset between lines (on line break '\n')
float textOffsetX = 0.0f; // Offset X to next character to draw
float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
for (int i = 0; i < length;)
for (int i = 0; i < size;)
{
// Get next codepoint from byte string and glyph index in font
int codepointByteCount = 0;
@@ -950,9 +950,9 @@ int MeasureText(const char *text, int fontSize)
// Measure string size for Font
Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
{
int len = TextLength(text);
int tempLen = 0; // Used to count longer text line num chars
int lenCounter = 0;
int size = TextLength(text); // Get size in bytes of text
int tempByteCounter = 0; // Used to count longer text line num chars
int byteCounter = 0;
float textWidth = 0.0f;
float tempTextWidth = 0.0f; // Used to count longer text line width
@@ -963,9 +963,9 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
int letter = 0; // Current character
int index = 0; // Index position in sprite font
for (int i = 0; i < len; i++)
for (int i = 0; i < size; i++)
{
lenCounter++;
byteCounter++;
int next = 0;
letter = GetCodepoint(&text[i], &next);
@@ -984,18 +984,18 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
else
{
if (tempTextWidth < textWidth) tempTextWidth = textWidth;
lenCounter = 0;
byteCounter = 0;
textWidth = 0;
textHeight += ((float)font.baseSize*1.5f); // NOTE: Fixed line spacing of 1.5 lines
}
if (tempLen < lenCounter) tempLen = lenCounter;
if (tempByteCounter < byteCounter) tempByteCounter = byteCounter;
}
if (tempTextWidth < textWidth) tempTextWidth = textWidth;
Vector2 vec = { 0 };
vec.x = tempTextWidth*scaleFactor + (float)((tempLen - 1)*spacing); // Adds chars spacing to measure
vec.x = tempTextWidth*scaleFactor + (float)((tempByteCounter - 1)*spacing); // Adds chars spacing to measure
vec.y = textHeight*scaleFactor;
return vec;
@@ -1429,28 +1429,28 @@ char *TextCodepointsToUTF8(int *codepoints, int length)
// Encode codepoint into utf8 text (char array length returned as parameter)
// NOTE: It uses a static array to store UTF-8 bytes
RLAPI const char *CodepointToUTF8(int codepoint, int *byteLength)
RLAPI const char *CodepointToUTF8(int codepoint, int *byteSize)
{
static char utf8[6] = { 0 };
int length = 0;
int size = 0; // Byte size of codepoint
if (codepoint <= 0x7f)
{
utf8[0] = (char)codepoint;
length = 1;
size = 1;
}
else if (codepoint <= 0x7ff)
{
utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0);
utf8[1] = (char)((codepoint & 0x3f) | 0x80);
length = 2;
size = 2;
}
else if (codepoint <= 0xffff)
{
utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0);
utf8[1] = (char)(((codepoint >> 6) & 0x3f) | 0x80);
utf8[2] = (char)((codepoint & 0x3f) | 0x80);
length = 3;
size = 3;
}
else if (codepoint <= 0x10ffff)
{
@@ -1458,10 +1458,10 @@ RLAPI const char *CodepointToUTF8(int codepoint, int *byteLength)
utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80);
utf8[2] = (char)(((codepoint >> 6) & 0x3f) | 0x80);
utf8[3] = (char)((codepoint & 0x3f) | 0x80);
length = 4;
size = 4;
}
*byteLength = length;
*byteSize = size;
return utf8;
}
@@ -1502,7 +1502,7 @@ void UnloadCodepoints(int *codepoints)
// NOTE: If an invalid UTF-8 sequence is encountered a '?'(0x3f) codepoint is counted instead
int GetCodepointCount(const char *text)
{
unsigned int len = 0;
unsigned int length = 0;
char *ptr = (char *)&text[0];
while (*ptr != '\0')
@@ -1513,10 +1513,10 @@ int GetCodepointCount(const char *text)
if (letter == 0x3f) ptr += 1;
else ptr += next;
len++;
length++;
}
return len;
return length;
}
#endif // SUPPORT_TEXT_MANIPULATION