diff --git a/src/platforms/rcore_desktop_glfw.c b/src/platforms/rcore_desktop_glfw.c index 92f77d3bc..81a6a41f3 100644 --- a/src/platforms/rcore_desktop_glfw.c +++ b/src/platforms/rcore_desktop_glfw.c @@ -75,13 +75,15 @@ #include // Required for: timespec, nanosleep(), select() - POSIX //#define GLFW_EXPOSE_NATIVE_WAYLAND - #define GLFW_EXPOSE_NATIVE_X11 - #define Font X11Font // Hack to fix 'Font' name collision - // The definition and references to the X11 Font type will be replaced by 'X11Font' - // Works as long as the current file consistently references any X11 Font as X11Font - // Since it is never referenced (as of writting), this does not pose an issue - #include "GLFW/glfw3native.h" // Required for: glfwGetX11Window() - #undef Font // Revert hack and allow normal raylib Font usage + #ifdef _GLFW_X11 + #define GLFW_EXPOSE_NATIVE_X11 + #define Font X11Font // Hack to fix 'Font' name collision + // The definition and references to the X11 Font type will be replaced by 'X11Font' + // Works as long as the current file consistently references any X11 Font as X11Font + // Since it is never referenced (as of writting), this does not pose an issue + #include "GLFW/glfw3native.h" // Required for: glfwGetX11Window() + #undef Font // Revert hack and allow normal raylib Font usage + #endif #endif #if defined(__APPLE__) #include // Required for: usleep() @@ -710,7 +712,7 @@ void SetWindowFocused(void) glfwFocusWindow(platform.handle); } -#if defined(__linux__) +#if defined(__linux__) && defined(_GLFW_X11) // Local storage for the window handle returned by glfwGetX11Window // This is needed as X11 handles are integers and may not fit inside a pointer depending on platform // Storing the handle locally and returning a pointer in GetWindowHandle allows the code to work regardless of pointer width @@ -723,7 +725,7 @@ void *GetWindowHandle(void) // NOTE: Returned handle is: void *HWND (windows.h) return glfwGetWin32Window(platform.handle); #endif -#if defined(__linux__) +#if defined(__linux__) && defined(_GLFW_X11) // Store the window handle localy and return a pointer to the variable instead // Reasoning detailed in the declaration of X11WindowHandle X11WindowHandle = glfwGetX11Window(platform.handle);