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	Some tweaks
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		@@ -2,9 +2,9 @@
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*
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					*
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*   raylib Gestures System - Gestures Processing based on input gesture events (touch/mouse)
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					*   raylib Gestures System - Gestures Processing based on input gesture events (touch/mouse)
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*
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					*
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*   Reviewed by Ramon Santamaria
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*   Redesigned by Albert Martos and Ian Eito
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*   Initial design by Marc Palau
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					*   Initial design by Marc Palau
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					*   Redesigned by Albert Martos and Ian Eito
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					*   Reviewed by Ramon Santamaria (@raysan5)
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*
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					*
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*   This software is provided "as-is", without any express or implied warranty. In no event
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					*   This software is provided "as-is", without any express or implied warranty. In no event
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*   will the authors be held liable for any damages arising from the use of this software.
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					*   will the authors be held liable for any damages arising from the use of this software.
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										11
									
								
								src/raygui.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/raygui.c
									
									
									
									
									
								
							@@ -2,7 +2,8 @@
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*
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					*
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*   raygui - raylib IMGUI system (Immedite Mode GUI)
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					*   raygui - raylib IMGUI system (Immedite Mode GUI)
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*
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					*
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*   Copyright (c) 2015 Kevin Gato, Daniel Nicolás, Sergio Martinez and Ramon Santamaria
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					*   Initial design by Kevin Gato and Daniel Nicolás
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					*   Reviewed by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria (@raysan5)
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*
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					*
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*   This software is provided "as-is", without any express or implied warranty. In no event
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					*   This software is provided "as-is", without any express or implied warranty. In no event
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*   will the authors be held liable for any damages arising from the use of this software.
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					*   will the authors be held liable for any damages arising from the use of this software.
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@@ -856,10 +857,6 @@ char *GuiTextBox(Rectangle bounds, char *text)
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    return text;
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					    return text;
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}
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					}
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// TODO: GuiBox?
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// TODO: GuiWindow?
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// TODO: GuiPanel?
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// Save current GUI style into a text file
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					// Save current GUI style into a text file
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void SaveGuiStyle(const char *fileName)
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					void SaveGuiStyle(const char *fileName)
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{
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					{
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@@ -873,12 +870,14 @@ void SaveGuiStyle(const char *fileName)
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// Load GUI style from a text file
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					// Load GUI style from a text file
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void LoadGuiStyle(const char *fileName)
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					void LoadGuiStyle(const char *fileName)
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{
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					{
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					    #define MAX_STYLE_PROPERTIES    128
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    typedef struct {
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					    typedef struct {
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        char id[64];
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					        char id[64];
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        int value;
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					        int value;
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    } StyleProperty;
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					    } StyleProperty;
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    StyleProperty *styleProp = (StyleProperty *)malloc(128*sizeof(StyleProperty));; 
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					    StyleProperty *styleProp = (StyleProperty *)malloc(MAX_STYLE_PROPERTIES*sizeof(StyleProperty));; 
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    int counter = 0;
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					    int counter = 0;
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    FILE *styleFile = fopen(fileName, "rt");
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					    FILE *styleFile = fopen(fileName, "rt");
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