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examples review
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@@ -29,7 +29,7 @@ int main()
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Sound fxBoom = LoadSound("resources/boom.wav");
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// Load explosion texture
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Texture2D explosion = LoadTexture("resources/explosion2.png");
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Texture2D explosion = LoadTexture("resources/explosion.png");
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// Init variables for animation
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int frameWidth = explosion.width/NUM_FRAMES; // Sprite one frame rectangle width
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