Review const char *

This commit is contained in:
Ray
2016-06-08 22:52:54 +02:00
parent ee049641ba
commit 99ee26b001
2 changed files with 5 additions and 5 deletions

View File

@@ -1,6 +1,6 @@
// Vertex shader definition to embed, no external file required
const static unsigned char vStandardShaderStr[] =
static const char vStandardShaderStr[] =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)
@@ -37,7 +37,7 @@ const static unsigned char vStandardShaderStr[] =
"} \n";
// Fragment shader definition to embed, no external file required
const static unsigned char fStandardShaderStr[] =
static const char fStandardShaderStr[] =
#if defined(GRAPHICS_API_OPENGL_21)
"#version 120 \n"
#elif defined(GRAPHICS_API_OPENGL_ES2)
@@ -163,4 +163,4 @@ const static unsigned char fStandardShaderStr[] =
#elif defined(GRAPHICS_API_OPENGL_ES2) || defined(GRAPHICS_API_OPENGL_21)
" gl_FragColor = vec4(texelColor.rgb*lighting*colDiffuse.rgb, texelColor.a*colDiffuse.a); \n"
#endif
"} \n";
"}\n";