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	Review game examples Makefiles
This commit is contained in:
		| @@ -4,7 +4,7 @@ | ||||
| # | ||||
| #   NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library | ||||
| # | ||||
| #   Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| #   will the authors be held liable for any damages arising from the use of this software. | ||||
| @@ -23,13 +23,15 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| .PHONY: all clean | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # define NO to use OpenAL Soft as static library (shared by default) | ||||
| SHARED_OPENAL ?= YES | ||||
| SHARED_OPENAL ?= NO | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     SHARED_OPENAL = NO | ||||
| @@ -99,7 +101,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | ||||
|     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | ||||
|     # -preload-file file.res      # embbed file.res resource into .data file | ||||
|     # --preload-file file.res     # embbed file.res resource into .data file | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | ||||
| @@ -174,7 +176,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow could require also below libraries, just uncomment | ||||
|         # on XWindow requires also below libraries | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| @@ -202,7 +204,7 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # just adjust the correct path to libraylib.bc | ||||
|     # NOTE: Set the correct path to libraylib.bc | ||||
|     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | ||||
| endif | ||||
|  | ||||
| @@ -282,8 +284,7 @@ EXAMPLES = \ | ||||
|     fix_dylib \ | ||||
|  | ||||
|  | ||||
| # typing 'make' will invoke the default target entry called 'all', | ||||
| # in this case, the 'default' target entry is raylib | ||||
| # typing 'make' will invoke the default target entry | ||||
| all: examples | ||||
|  | ||||
| # generic compilation pattern | ||||
|   | ||||
| @@ -1,10 +1,8 @@ | ||||
| #************************************************************************************************** | ||||
| # | ||||
| #   raylib - Advance Game | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (@raysan5) | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| #   will the authors be held liable for any damages arising from the use of this software. | ||||
| @@ -23,11 +21,23 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| .PHONY: all clean | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # define NO to use OpenAL Soft as static library (shared by default) | ||||
| SHARED_OPENAL ?= NO | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     SHARED_OPENAL = NO | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
| @@ -63,50 +73,96 @@ endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| #  -O2                  defines optimization level | ||||
| #  -Og                  enable debugging | ||||
| #  -s                   strip unnecessary data from build | ||||
| #  -Wall                turns on most, but not all, compiler warnings | ||||
| #  -std=c99             defines C language mode (standard C from 1999 revision) | ||||
| #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | ||||
| #  -fgnu89-inline       declaring inline functions support (GCC optimized) | ||||
| #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | ||||
| #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --shell-file ../../templates/web_shell/shell.html | ||||
|     #-s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s --profiling --preload-file resources | ||||
|     # -O2                         # if used, also set --memory-init-file 0 | ||||
|     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | ||||
|     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | ||||
|     # --preload-file file.res     # embbed file.res resource into .data file | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| # define raylib release directory for compiled library | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../../src -I../../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi | ||||
| endif | ||||
|  | ||||
| # define any directories containing required header files | ||||
| INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries headers | ||||
|         # GLFW3 | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include | ||||
|         # OpenAL Soft | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # you may optionally create this directory and install raylib  | ||||
|         # and related headers there. Edit ../src/Makefile appropriately. | ||||
|             INCLUDES += -I/usr/local/include/raylib | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # additional directories for MacOS | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src -L../../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     LFLAGS += -L/opt/vc/lib | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # add standard directories for GNU/Linux | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries to link with | ||||
|         # GLFW3 | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) | ||||
|         # OpenAL Soft | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| @@ -116,20 +172,27 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGLEW -lGL -lopenal -lm -pthread -ldl | ||||
|         # on XWindow could require also below libraries, just uncomment | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow requires also below libraries | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
|         # libraries for OSX 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 | ||||
|         # if static OpenAL Soft required, define the corresponding libs | ||||
|         ifeq ($(SHARED_OPENAL),NO) | ||||
|             LIBS += -lopenal32 -lwinmm | ||||
|             CFLAGS += -Wl,-allow-multiple-definition | ||||
|         else | ||||
|             LIBS += -lopenal32dll | ||||
|         endif | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| @@ -139,18 +202,20 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
|     # NOTE: Set the correct path to libraylib.bc | ||||
|     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources -Wl,--subsystem,windows | ||||
|     WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| # define all screen object files required | ||||
| @@ -167,13 +232,12 @@ SCREENS = \ | ||||
| 	screens/screen_level08.o \ | ||||
| 	screens/screen_level09.o \ | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is just_do | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: just_do | ||||
|  | ||||
| # compile just_do | ||||
| # compile program | ||||
| just_do: just_do.c $(SCREENS) | ||||
| 	$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
| @@ -227,10 +291,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
| 		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f | ||||
|     else | ||||
| 		del *.o *.exe | ||||
| 		del *.o *.exe /s | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
|   | ||||
| @@ -1,10 +1,8 @@ | ||||
| #************************************************************************************************** | ||||
| # | ||||
| #   raylib - Koala Seasons | ||||
| # | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| #   will the authors be held liable for any damages arising from the use of this software. | ||||
| @@ -23,11 +21,23 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| .PHONY: all clean | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # define NO to use OpenAL Soft as static library (shared by default) | ||||
| SHARED_OPENAL ?= NO | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     SHARED_OPENAL = NO | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
| @@ -63,43 +73,84 @@ endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| #  -O2                  defines optimization level | ||||
| #  -Og                  enable debugging | ||||
| #  -s                   strip unnecessary data from build | ||||
| #  -Wall                turns on most, but not all, compiler warnings | ||||
| #  -std=c99             defines C language mode (standard C from 1999 revision) | ||||
| #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | ||||
| #  -fgnu89-inline       declaring inline functions support (GCC optimized) | ||||
| #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | ||||
| #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources -s ALLOW_MEMORY_GROWTH=1 | ||||
|     #-s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources -s ALLOW_MEMORY_GROWTH=1 | ||||
|     # -O2                         # if used, also set --memory-init-file 0 | ||||
|     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | ||||
|     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | ||||
|     # --preload-file file.res     # embbed file.res resource into .data file | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | ||||
| endif | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define raylib release directory for compiled library | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
| # define any directories containing required header files | ||||
| INCLUDES = -I. -I../src -I../src/external | ||||
| INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # add standard directories for GNU/Linux | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         INCLUDES += -I/usr/local/include/raylib/ | ||||
|     else ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries headers | ||||
|         # GLFW3 | ||||
|             INCLUDES += -I../src/external/glfw3/include | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include | ||||
|         # OpenAL Soft | ||||
|             INCLUDES += -I../src/external/openal_soft/include | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # you may optionally create this directory and install raylib  | ||||
|         # and related headers there. Edit ../src/Makefile appropriately. | ||||
|             INCLUDES += -I/usr/local/include/raylib | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # additional directories for MacOS | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L../src -L$(RAYLIB_PATH) | ||||
| LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS += -L/opt/vc/lib | ||||
| @@ -109,9 +160,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries to link with | ||||
|         # GLFW3 | ||||
|             LFLAGS += -L../src/external/glfw3/lib/$(LIBPATH) | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) | ||||
|         # OpenAL Soft | ||||
|             LFLAGS += -L../src/external/openal_soft/lib/$(LIBPATH) | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| @@ -122,19 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl | ||||
|         # on XWindow could require also below libraries, just uncomment | ||||
|         #LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow requires also below libraries | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # libraries for OS X 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lopenal32 -lgdi32 | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 | ||||
|         # if static OpenAL Soft required, define the corresponding libs | ||||
|         ifeq ($(SHARED_OPENAL),NO) | ||||
|             LIBS += -lopenal32 -lwinmm | ||||
|             CFLAGS += -Wl,-allow-multiple-definition | ||||
|         else | ||||
|             LIBS += -lopenal32dll | ||||
|         endif | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| @@ -144,19 +202,21 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # just adjust the correct path to libraylib.bc | ||||
|     LIBS = ../release/html5/libraylib.bc | ||||
|     # NOTE: Set the correct path to libraylib.bc | ||||
|     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = C:\raylib\raylib_icon | ||||
|     WINFLAGS = $(RAYLIB_PATH)/src/resources  | ||||
|     #-Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| # define all screen object files required | ||||
| @@ -166,13 +226,12 @@ SCREENS = \ | ||||
| 	screens/screen_gameplay.o \ | ||||
| 	screens/screen_ending.o \ | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is koala_seasons | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: koala_seasons | ||||
|  | ||||
| # compile template - koala_seasons | ||||
| # compile program | ||||
| koala_seasons: koala_seasons.c $(SCREENS) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
| @@ -204,7 +263,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f | ||||
|     else | ||||
| 		del *.o *.exe | ||||
| 		del *.o *.exe /s | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
|   | ||||
| @@ -2,8 +2,6 @@ | ||||
| # | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library | ||||
| # | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| @@ -38,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH ?= C:\GitHub\raylib | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| @@ -180,7 +178,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # libraries for OS X 10.9 desktop compiling | ||||
|         # libraries for OSX 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
| @@ -216,7 +214,7 @@ ifeq ($(PLATFORM_OS),WINDOWS) | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     WEB_EXT = .html | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| @@ -229,9 +227,9 @@ SCREENS = \ | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: light_my_ritual | ||||
|  | ||||
| # compile template - advance_game | ||||
| # compile program | ||||
| light_my_ritual: light_my_ritual.c $(SCREENS) | ||||
| 	$(CC) -o $@$(WEB_EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile screen LOGO raylib | ||||
| screens/screen_logo_raylib.o: screens/screen_logo_raylib.c | ||||
|   | ||||
							
								
								
									
										177
									
								
								games/makefile
									
									
									
									
									
								
							
							
						
						
									
										177
									
								
								games/makefile
									
									
									
									
									
								
							| @@ -2,7 +2,7 @@ | ||||
| # | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   Copyright (c) 2015 Ramon Santamaria (@raysan5) | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| #   will the authors be held liable for any damages arising from the use of this software. | ||||
| @@ -21,11 +21,23 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| .PHONY: all clean | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # define NO to use OpenAL Soft as static library (shared by default) | ||||
| SHARED_OPENAL ?= NO | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     SHARED_OPENAL = NO | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
| @@ -61,46 +73,96 @@ endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| #  -O2                  defines optimization level | ||||
| #  -Og                  enable debugging | ||||
| #  -s                   strip unnecessary data from build | ||||
| #  -Wall                turns on most, but not all, compiler warnings | ||||
| #  -std=c99             defines C language mode (standard C from 1999 revision) | ||||
| #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | ||||
| #  -fgnu89-inline       declaring inline functions support (GCC optimized) | ||||
| #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | ||||
| #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --shell-file ../../templates/web_shell/shell.html | ||||
|     #-s ASSERTIONS=1            # to check for memory allocation errors (-O1 disables it) | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s --profiling | ||||
|     # -O2                         # if used, also set --memory-init-file 0 | ||||
|     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | ||||
|     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | ||||
|     # --preload-file file.res     # embbed file.res resource into .data file | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | ||||
| endif | ||||
|  | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define any directories containing required header files | ||||
| # define raylib release directory for compiled library | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../external/glfw3/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../external/openal_soft/include | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi | ||||
| endif | ||||
|  | ||||
| # define any directories containing required header files | ||||
| INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries headers | ||||
|         # GLFW3 | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include | ||||
|         # OpenAL Soft | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # you may optionally create this directory and install raylib  | ||||
|         # and related headers there. Edit ../src/Makefile appropriately. | ||||
|             INCLUDES += -I/usr/local/include/raylib | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # additional directories for MacOS | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../src | ||||
| # external libraries to link with | ||||
|     # GLFW3 | ||||
|         LFLAGS += -L../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|     	LFLAGS += -L../external/openal_soft/lib/$(LIBPATH) | ||||
|     LFLAGS += -L/opt/vc/lib | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # add standard directories for GNU/Linux | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries to link with | ||||
|         # GLFW3 | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) | ||||
|         # OpenAL Soft | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| @@ -110,20 +172,27 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGLEW -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow could require also below libraries: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow requires also below libraries | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # libraries for OS X 10.9 desktop compiling | ||||
|         # libraries for OSX 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lopenal32 -lgdi32 | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 | ||||
|         # if static OpenAL Soft required, define the corresponding libs | ||||
|         ifeq ($(SHARED_OPENAL),NO) | ||||
|             LIBS += -lopenal32 -lwinmm | ||||
|             CFLAGS += -Wl,-allow-multiple-definition | ||||
|         else | ||||
|             LIBS += -lopenal32dll | ||||
|         endif | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| @@ -134,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # NOTE: Set the correct path to libraylib.bc | ||||
|     LIBS = ../src/libraylib.bc | ||||
|     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../src/resources -Wl,--subsystem,windows | ||||
|     WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| # define all object files required | ||||
| @@ -164,8 +234,7 @@ SAMPLES = \ | ||||
|     fix_dylib \ | ||||
|  | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is raylib | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: samples | ||||
|  | ||||
| # compile all game samples | ||||
| @@ -173,47 +242,47 @@ samples: $(SAMPLES) | ||||
|  | ||||
| # compile game sample - arkanoid | ||||
| arkanoid: arkanoid.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile game sample - steroids | ||||
| asteroids: asteroids.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile game sample - asteroids_survival | ||||
| asteroids_survival: asteroids_survival.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - floppy | ||||
| floppy: floppy.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile game sample - gold_fever | ||||
| gold_fever: gold_fever.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - gorilas | ||||
| gorilas: gorilas.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - missile_commander | ||||
| missile_commander: missile_commander.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile game sample - pang | ||||
| pang: pang.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - snake | ||||
| snake: snake.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - space_invaders | ||||
| space_invaders: space_invaders.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile game sample - tetris | ||||
| tetris: tetris.c | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # fix dylib install path name for each executable (MAC) | ||||
| fix_dylib: | ||||
| @@ -231,7 +300,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f | ||||
|     else | ||||
| 		del *.o *.exe | ||||
| 		del *.o *.exe /s | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
|   | ||||
| @@ -1,10 +1,8 @@ | ||||
| #************************************************************************************************** | ||||
| # | ||||
| #   raylib - Advance Game | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   makefile to compile advance game | ||||
| # | ||||
| #   Copyright (c) 2014 Ramon Santamaria (@raysan5) | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| #   will the authors be held liable for any damages arising from the use of this software. | ||||
| @@ -23,10 +21,23 @@ | ||||
| # | ||||
| #************************************************************************************************** | ||||
|  | ||||
| # define raylib platform if not defined (by default, compile for RPI) | ||||
| # Other possible platform: PLATFORM_DESKTOP | ||||
| .PHONY: all clean | ||||
|  | ||||
| # define raylib platform to compile for | ||||
| # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB | ||||
| # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() | ||||
| PLATFORM ?= PLATFORM_DESKTOP | ||||
|  | ||||
| # define NO to use OpenAL Soft as static library (shared by default) | ||||
| SHARED_OPENAL ?= NO | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     SHARED_OPENAL = NO | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows | ||||
| @@ -62,48 +73,96 @@ endif | ||||
| endif | ||||
|  | ||||
| # define compiler flags: | ||||
| #  -O2         defines optimization level | ||||
| #  -Wall       turns on most, but not all, compiler warnings | ||||
| #  -std=c99    use standard C from 1999 revision | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline | ||||
| else | ||||
|     CFLAGS = -O2 -Wall -std=c99 | ||||
| #  -O2                  defines optimization level | ||||
| #  -Og                  enable debugging | ||||
| #  -s                   strip unnecessary data from build | ||||
| #  -Wall                turns on most, but not all, compiler warnings | ||||
| #  -std=c99             defines C language mode (standard C from 1999 revision) | ||||
| #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | ||||
| #  -fgnu89-inline       declaring inline functions support (GCC optimized) | ||||
| #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | ||||
| #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         CFLAGS = -O2 -s -Wall -std=c99 | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources -s ALLOW_MEMORY_GROWTH=1 --shell-file ../../templates/web_shell/shell.html | ||||
|     #-s ASSERTIONS=1 --preload-file resources | ||||
|     #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing | ||||
|     #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
|     CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources -s ALLOW_MEMORY_GROWTH=1 | ||||
|     # -O2                         # if used, also set --memory-init-file 0 | ||||
|     # --memory-init-file 0        # to avoid an external memory initialization code file (.mem) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing | ||||
|     # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) | ||||
|     # --preload-file file.res     # embbed file.res resource into .data file | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline | ||||
| endif | ||||
| #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes | ||||
|  | ||||
| # define raylib release directory for compiled library | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi | ||||
| endif | ||||
|  | ||||
| # define any directories containing required header files | ||||
| INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| else | ||||
|     INCLUDES = -I. -I../../src | ||||
| # external libraries headers | ||||
| # GLFW3 | ||||
|     INCLUDES += -I../../external/glfw3/include | ||||
| # GLEW | ||||
|     INCLUDES += -I../../external/glew/include | ||||
| # OpenAL Soft | ||||
|     INCLUDES += -I../../external/openal_soft/include | ||||
|     INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries headers | ||||
|         # GLFW3 | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include | ||||
|         # OpenAL Soft | ||||
|             INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # you may optionally create this directory and install raylib  | ||||
|         # and related headers there. Edit ../src/Makefile appropriately. | ||||
|             INCLUDES += -I/usr/local/include/raylib | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # additional directories for MacOS | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| # define library paths containing required libs | ||||
| LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src  | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LFLAGS = -L. -L../../src -L/opt/vc/lib | ||||
| else | ||||
|     LFLAGS = -L. -L../../src -L../../../src | ||||
|     # external libraries to link with | ||||
|     # GLFW3 | ||||
|     LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) | ||||
|     ifneq ($(PLATFORM_OS),OSX) | ||||
|     # OpenAL Soft | ||||
|         LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) | ||||
| 	# GLEW | ||||
|         LFLAGS += -L../../external/glew/lib/$(LIBPATH) | ||||
|     LFLAGS += -L/opt/vc/lib | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # add standard directories for GNU/Linux | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # external libraries to link with | ||||
|         # GLFW3 | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) | ||||
|         # OpenAL Soft | ||||
|             LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) | ||||
|     endif | ||||
| endif | ||||
|  | ||||
| @@ -113,20 +172,27 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # libraries for Debian GNU/Linux desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGLEW -lGL -lopenal -lm -pthread -ldl | ||||
|         # on XWindow could require also below libraries, just uncomment | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl | ||||
|         # on XWindow requires also below libraries | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|     	# libraries for OS X 10.9 desktop compiling | ||||
|         # libraries for OSX 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
|     else | ||||
|         # libraries for Windows desktop compiling | ||||
|         # NOTE: GLFW3 and OpenAL Soft libraries should be installed | ||||
|         LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | ||||
|         LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32 | ||||
|         # if static OpenAL Soft required, define the corresponding libs | ||||
|         ifeq ($(SHARED_OPENAL),NO) | ||||
|             LIBS += -lopenal32 -lwinmm | ||||
|             CFLAGS += -Wl,-allow-multiple-definition | ||||
|         else | ||||
|             LIBS += -lopenal32dll | ||||
|         endif | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
| @@ -136,19 +202,20 @@ ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     LIBS = ../../src/libraylib.bc | ||||
|     # NOTE: Set the correct path to libraylib.bc | ||||
|     LIBS = $(RAYLIB_RELEASE)/libraylib.bc | ||||
| endif | ||||
|  | ||||
| # define additional parameters and flags for windows | ||||
| ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|     # resources file contains windows exe icon | ||||
|     # -Wl,--subsystem,windows hides the console window | ||||
|     WINFLAGS = ../../src/resources  | ||||
|     #-Wl,--subsystem,windows | ||||
|     WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| # define all screen object files required | ||||
| @@ -167,13 +234,12 @@ SCREENS = \ | ||||
| 	player.o \ | ||||
| 	monster.o \ | ||||
|  | ||||
| # typing 'make' will invoke the first target entry in the file, | ||||
| # in this case, the 'default' target entry is advance_game | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: skully_escape | ||||
|  | ||||
| # compile template - advance_game | ||||
| # compile program | ||||
| skully_escape: skully_escape.c $(SCREENS) | ||||
| 	$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|  | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
| @@ -235,10 +301,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| 		rm -f *.o | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 		find . -type f -executable -delete | ||||
| 		rm -f *.o | ||||
| 		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f | ||||
|     else | ||||
| 		del *.o *.exe | ||||
| 		del *.o *.exe /s | ||||
|     endif | ||||
|     endif | ||||
| endif | ||||
|   | ||||
| @@ -2,8 +2,6 @@ | ||||
| # | ||||
| #   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) | ||||
| # | ||||
| #   NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library | ||||
| # | ||||
| #   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) | ||||
| # | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event | ||||
| @@ -38,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| endif | ||||
|  | ||||
| # define raylib directory for include and library | ||||
| RAYLIB_PATH = C:\GitHub\raylib | ||||
| RAYLIB_PATH ?= D:\GitHub\raylib | ||||
|  | ||||
| # determine PLATFORM_OS in case PLATFORM_DESKTOP selected | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
| @@ -180,7 +178,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|         LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     else | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # libraries for OS X 10.9 desktop compiling | ||||
|         # libraries for OSX 10.9 desktop compiling | ||||
|         # requires the following packages: | ||||
|         # libglfw3-dev libopenal-dev libegl1-mesa-dev | ||||
|         LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa | ||||
| @@ -216,7 +214,7 @@ ifeq ($(PLATFORM_OS),WINDOWS) | ||||
| endif | ||||
|  | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     WEB_EXT = .html | ||||
|     EXT = .html | ||||
|     WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html | ||||
| endif | ||||
|  | ||||
| @@ -228,12 +226,11 @@ SCREENS = \ | ||||
| 	screens/screen_ending.o \ | ||||
|  | ||||
| # typing 'make' will invoke the default target entry | ||||
| default: wave_collector | ||||
|  | ||||
| all: wave_collector | ||||
|  | ||||
| # compile template - advance_game | ||||
| # compile program | ||||
| wave_collector: wave_collector.c $(SCREENS) | ||||
| 	$(CC) -o $@$(WEB_EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
| 	$(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) | ||||
|      | ||||
| # compile screen LOGO | ||||
| screens/screen_logo.o: screens/screen_logo.c | ||||
|   | ||||
		Reference in New Issue
	
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