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							| @@ -914,9 +914,9 @@ void InitWindow(int width, int height, const char *title) | ||||
|     // Check fullscreen change events(note this is done on the window since most browsers don't support this on #canvas) | ||||
|     //emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback); | ||||
|     // Check Resize event (note this is done on the window since most browsers don't support this on #canvas) | ||||
|     //emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback); | ||||
|     emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback); | ||||
|     // Trigger this once to get initial window sizing | ||||
|     //EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL); | ||||
|     EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL); | ||||
|  | ||||
|     // Support keyboard events -> Not used, GLFW.JS takes care of that | ||||
|     //emscripten_set_keypress_callback("#canvas", NULL, 1, EmscriptenKeyboardCallback); | ||||
| @@ -6165,8 +6165,8 @@ static EM_BOOL EmscriptenWindowResizedCallback(int eventType, const EmscriptenUi | ||||
|     return 1;   // The event was consumed by the callback handler | ||||
| } | ||||
|  | ||||
| EM_JS(int, GetCanvasWidth, (), { return canvas.clientWidth; }); | ||||
| EM_JS(int, GetCanvasHeight, (), { return canvas.clientHeight; }); | ||||
| EM_JS(int, GetWindowInnerWidth, (), { return window.innerWidth; }); | ||||
| EM_JS(int, GetWindowInnerHeight, (), { return window.innerHeight; }); | ||||
|  | ||||
| // Register DOM element resize event | ||||
| static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *event, void *userData) | ||||
| @@ -6176,8 +6176,8 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent * | ||||
|  | ||||
|     // This event is called whenever the window changes sizes, | ||||
|     // so the size of the canvas object is explicitly retrieved below | ||||
|     int width = GetCanvasWidth(); | ||||
|     int height = GetCanvasHeight(); | ||||
|     int width = GetWindowInnerWidth(); | ||||
|     int height = GetWindowInnerHeight(); | ||||
|     emscripten_set_canvas_element_size("#canvas",width,height); | ||||
|  | ||||
|     SetupViewport(width, height);    // Reset viewport and projection matrix for new size | ||||
|   | ||||
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