Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)

This commit is contained in:
Jeffery Myers
2023-02-15 08:17:00 -08:00
committed by GitHub
parent beb44f1dac
commit 9eaed07b77
13 changed files with 38 additions and 42 deletions

View File

@@ -112,7 +112,6 @@ int main(void)
// Create a RenderTexture2D to be used for render to texture
RenderTexture2D target = LoadRenderTexture(screenWidth, screenHeight);
DisableCursor(); // Limit cursor to relative movement inside the window
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------