Update rcore_desktop_win32.c

This commit is contained in:
Ray
2025-10-02 13:05:42 +02:00
parent 8494d76c93
commit a0a0d4d5ad

View File

@@ -76,8 +76,9 @@
#include <shellscalingapi.h> #include <shellscalingapi.h>
#include <versionhelpers.h> #include <versionhelpers.h>
#include <GL/gl.h> #if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
//#include <GL/wglext.h> #include <GL/gl.h>
#endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Types and Structures Definition // Types and Structures Definition
@@ -87,9 +88,14 @@
// the backend must keep the client area this size (after DPI scaling is applied) // the backend must keep the client area this size (after DPI scaling is applied)
// when the window isn't fullscreen/maximized/minimized // when the window isn't fullscreen/maximized/minimized
typedef struct { typedef struct {
HWND hwnd; HWND hwnd; // Window handler
HDC hdc; HDC hdc; // Graphic context handler
HGLRC glContext; HGLRC glContext; // OpenGL context handler
// Software renderer variables
HDC hdcmem; // Memory graphic context handler
HBITMAP hbitmap; // GDI bitmap handler
unsigned int *pixels; // Pointer to pixel data buffer (BGRA format)
LARGE_INTEGER timerFrequency; LARGE_INTEGER timerFrequency;
unsigned int appScreenWidth; unsigned int appScreenWidth;
unsigned int appScreenHeight; unsigned int appScreenHeight;
@@ -251,7 +257,7 @@ static bool DecoratedFromStyle(DWORD style)
static Mized MizedFromStyle(DWORD style) static Mized MizedFromStyle(DWORD style)
{ {
// minimized takes precedence over maximized // Minimized takes precedence over maximized
if (style & WS_MINIMIZE) return MIZED_MIN; if (style & WS_MINIMIZE) return MIZED_MIN;
if (style & WS_MAXIMIZE) return MIZED_MAX; if (style & WS_MAXIMIZE) return MIZED_MAX;
return MIZED_NONE; return MIZED_NONE;
@@ -260,7 +266,7 @@ static Mized MizedFromStyle(DWORD style)
static Mized MizedFromFlags(unsigned flags) static Mized MizedFromFlags(unsigned flags)
{ {
// minimized takes precedence over maximized // minimized takes precedence over maximized
if (flags & FLAG_WINDOW_MINIMIZED) return MIZED_MIN; if (FLAG_CHECK(flags, FLAG_WINDOW_MINIMIZED)) return MIZED_MIN;
if (flags & FLAG_WINDOW_MAXIMIZED) return MIZED_MAX; if (flags & FLAG_WINDOW_MAXIMIZED) return MIZED_MAX;
return MIZED_NONE; return MIZED_NONE;
} }
@@ -287,15 +293,6 @@ static DWORD MakeWindowStyle(unsigned flags)
return style; return style;
} }
static bool IsMinimized2(HWND hwnd)
{
bool isIconic = IsIconic(hwnd);
bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "IsIconic(%d) != WS_MINIMIZED(%d)", isIconic, styleMinimized);
return isIconic;
}
// Enforces that the actual window/platform state is in sync with raylib's flags // Enforces that the actual window/platform state is in sync with raylib's flags
static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expectedStyle, DWORD styleCheckMask) static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expectedStyle, DWORD styleCheckMask)
{ {
@@ -433,6 +430,8 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
info.cbSize = sizeof(info); info.cbSize = sizeof(info);
if (!GetMonitorInfoW(monitor, &info)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "GetMonitorInfo", GetLastError()); if (!GetMonitorInfoW(monitor, &info)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "GetMonitorInfo", GetLastError());
#define MAX(a,b) (((a)>(b))? (a):(b))
LONG monitorWidth = info.rcMonitor.right - info.rcMonitor.left; LONG monitorWidth = info.rcMonitor.right - info.rcMonitor.left;
LONG monitorHeight = info.rcMonitor.bottom - info.rcMonitor.top; LONG monitorHeight = info.rcMonitor.bottom - info.rcMonitor.top;
windowPos = (POINT){ windowPos = (POINT){
@@ -442,10 +441,16 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
} }
else swpFlags |= SWP_NOMOVE; else swpFlags |= SWP_NOMOVE;
if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags)) // WARNING: This code must be called after swInit() has been called, after InitPlatform() in [rcore]
{ //RECT rc = {0, 0, desired.cx, desired.cy};
TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError()); //AdjustWindowRectEx(&rc, WS_OVERLAPPEDWINDOW, FALSE, 0);
} //SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER);
// Old code
//if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
//{
// TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
//}
return true; return true;
} }
@@ -1149,8 +1154,18 @@ void DisableCursor(void)
void SwapScreenBuffer(void) void SwapScreenBuffer(void)
{ {
if (!platform.hdc) abort(); if (!platform.hdc) abort();
#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
// Update framebuffer
rlCopyFramebuffer(0, 0, CORE.Window.render.width, CORE.Window.render.height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, platform.pixels);
// Force redraw
InvalidateRect(platform.hwnd, NULL, FALSE);
UpdateWindow(platform.hwnd);
#else
if (!SwapBuffers(platform.hdc)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SwapBuffers", GetLastError()); if (!SwapBuffers(platform.hdc)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SwapBuffers", GetLastError());
if (!ValidateRect(platform.hwnd, NULL)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "ValidateRect", GetLastError()); if (!ValidateRect(platform.hwnd, NULL)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "ValidateRect", GetLastError());
#endif
} }
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
@@ -1264,7 +1279,6 @@ void PollInputEvents(void)
MSG msg = { 0 }; MSG msg = { 0 };
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{ {
if (msg.message == WM_PAINT) return;
TranslateMessage(&msg); TranslateMessage(&msg);
DispatchMessageW(&msg); DispatchMessageW(&msg);
} }
@@ -1440,7 +1454,7 @@ int InitPlatform(void)
titleWide, titleWide,
MakeWindowStyle(CORE.Window.flags), // WS_OVERLAPPEDWINDOW | WS_VISIBLE MakeWindowStyle(CORE.Window.flags), // WS_OVERLAPPEDWINDOW | WS_VISIBLE
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
0, 0, // Window size [width, height], needs to be updated platform.appScreenWidth, platform.appScreenHeight, // TODO: Window size [width, height], needs to be updated?
NULL, NULL, NULL, NULL,
GetModuleHandleW(NULL), NULL); GetModuleHandleW(NULL), NULL);
@@ -1454,15 +1468,40 @@ int InitPlatform(void)
// NOTE: Windows GDI object that represents a drawing surface // NOTE: Windows GDI object that represents a drawing surface
platform.hdc = GetDC(platform.hwnd); platform.hdc = GetDC(platform.hwnd);
// TODO: Support software rendering (instead of hardware-accelerated OpenGL context) if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
//ShowWindow(platform.hwnd, SW_SHOWDEFAULT); //SW_SHOWNORMAL
// Init OpenGL modern context // Initialize software framebuffer
platform.glContext = InitOpenGL(platform.hwnd, platform.hdc); BITMAPINFO bmi = { 0 };
ZeroMemory(&bmi, sizeof(bmi));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = platform.appScreenWidth;
bmi.bmiHeader.biHeight = -(int)(platform.appScreenHeight); // Top-down bitmap
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32; // 32-bit BGRA
bmi.bmiHeader.biCompression = BI_RGB;
platform.hdcmem = CreateCompatibleDC(platform.hdc);
platform.hbitmap = CreateDIBSection(
platform.hdcmem, &bmi, DIB_RGB_COLORS,
(void**)&platform.pixels, NULL, 0);
SelectObject(platform.hdcmem, platform.hbitmap);
//ReleaseDC(platform.hwnd, platform.hdc); // Required?
}
else
{
// Init hardware-accelerated OpenGL modern context
platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
}
CORE.Window.ready = true; CORE.Window.ready = true;
// TODO: Should this function be called before or after drawing context is created? // TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags); //UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight); UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
CORE.Window.currentFbo.width = CORE.Window.render.width; CORE.Window.currentFbo.width = CORE.Window.render.width;
@@ -1531,11 +1570,29 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_DESTROY: case WM_DESTROY:
{ {
// Clean up for window destruction // Clean up for window destruction
wglMakeCurrent(platform.hdc, NULL); if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
if (platform.glContext)
{ {
if (!wglDeleteContext(platform.glContext)) abort(); if (platform.hdcmem)
platform.glContext = NULL; {
DeleteDC(platform.hdcmem);
platform.hdcmem = NULL;
}
if (platform.hbitmap)
{
DeleteObject(platform.hbitmap); // Clears platform.pixels data
platform.hbitmap = NULL;
platform.pixels = NULL; // NOTE: Pointer invalid after DeleteObject()
}
}
else // OpenGL hardware renderer
{
wglMakeCurrent(platform.hdc, NULL);
if (platform.glContext)
{
if (!wglDeleteContext(platform.glContext)) abort();
platform.glContext = NULL;
}
} }
if (platform.hdc) if (platform.hdc)
@@ -1544,6 +1601,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
platform.hdc = NULL; platform.hdc = NULL;
} }
PostQuitMessage(0);
} break; } break;
case WM_CLOSE: CORE.Window.shouldClose = true; break; // Window close button [x], ALT+F4 case WM_CLOSE: CORE.Window.shouldClose = true; break; // Window close button [x], ALT+F4
//case WM_QUIT: // Application closing, not related to window //case WM_QUIT: // Application closing, not related to window
@@ -1711,10 +1770,22 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
result = DefWindowProc(hwnd, msg, wparam, lparam); result = DefWindowProc(hwnd, msg, wparam, lparam);
} break; } break;
//case WM_PAINT case WM_PAINT:
{
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
PAINTSTRUCT ps = { 0 };
HDC hdc = BeginPaint(hwnd, &ps);
// Blit from memory DC to window DC
BitBlt(hdc, 0, 0, platform.appScreenWidth, platform.appScreenHeight, platform.hdcmem, 0, 0, SRCCOPY);
EndPaint(hwnd, &ps);
}
}
case WM_INPUT: case WM_INPUT:
{ {
HandleRawInput(lparam); //HandleRawInput(lparam);
} break; } break;
case WM_MOUSEMOVE: case WM_MOUSEMOVE:
{ {
@@ -1755,7 +1826,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_MOUSEHWHEEL: CORE.Input.Mouse.currentWheelMove.x = ((float)GET_WHEEL_DELTA_WPARAM(wparam))/WHEEL_DELTA; break; case WM_MOUSEHWHEEL: CORE.Input.Mouse.currentWheelMove.x = ((float)GET_WHEEL_DELTA_WPARAM(wparam))/WHEEL_DELTA; break;
case WM_APP_UPDATE_WINDOW_SIZE: case WM_APP_UPDATE_WINDOW_SIZE:
{ {
UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags); //UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
} break; } break;
default: result = DefWindowProcW(hwnd, msg, wparam, lparam); // Message passed directly for execution (default behaviour) default: result = DefWindowProcW(hwnd, msg, wparam, lparam); // Message passed directly for execution (default behaviour)
@@ -1955,6 +2026,7 @@ static void UpdateFlags(HWND hwnd, unsigned desiredFlags, int width, int height)
else CORE.Window.flags &= ~FLAG_VSYNC_HINT; else CORE.Window.flags &= ~FLAG_VSYNC_HINT;
} }
// TODO: Review all this code...
DWORD previousStyle; DWORD previousStyle;
for (unsigned attempt = 1; ; attempt++) for (unsigned attempt = 1; ; attempt++)
{ {