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Comment tweak
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@@ -3554,7 +3554,7 @@ static Model LoadGLTF(const char *fileName)
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}
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}
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else
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else
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{
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{
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// TODO: support normalized unsigned byte/unsigned short texture coordinates
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// TODO: Support normalized unsigned byte/unsigned short texture coordinates
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TraceLog(LOG_WARNING, "[%s] Texture coordinates must be float", fileName);
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TraceLog(LOG_WARNING, "[%s] Texture coordinates must be float", fileName);
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}
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}
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}
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}
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@@ -3572,7 +3572,7 @@ static Model LoadGLTF(const char *fileName)
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}
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}
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else
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else
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{
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{
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// TODO: support unsigned byte/unsigned int
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// TODO: Support unsigned byte/unsigned int
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TraceLog(LOG_WARNING, "[%s] Indices must be unsigned short", fileName);
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TraceLog(LOG_WARNING, "[%s] Indices must be unsigned short", fileName);
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}
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}
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}
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}
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