Add GenImageGradientSquare (#3077)

* Add GenImageGradientSquare to allow square gradients

* Fix GenImageGradientSquare and add to textures_image_generation example

* Remove params from GenImageGradientSquare
This commit is contained in:
Dane Madsen
2023-05-22 23:20:28 +10:00
committed by GitHub
parent 84ae26cdc0
commit a4a6d4da8a
10 changed files with 407 additions and 282 deletions

View File

@@ -764,6 +764,55 @@ Image GenImageGradientRadial(int width, int height, float density, Color inner,
return image;
}
// Generate image: square gradient
Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
{
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
float centerX = (float)width/2.0f;
float centerY = (float)height/2.0f;
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
// Calculate the Manhattan distance from the center
float distX = fabsf(x - centerX);
float distY = fabsf(y - centerY);
// Normalize the distances by the dimensions of the gradient rectangle
float normalizedDistX = distX / centerX;
float normalizedDistY = distY / centerY;
// Calculate the total normalized Manhattan distance
float manhattanDist = fmax(normalizedDistX, normalizedDistY);
// Subtract the density from the manhattanDist, then divide by (1 - density)
// This makes the gradient start from the center when density is 0, and from the edge when density is 1
float factor = (manhattanDist - density) / (1.0f - density);
// Clamp the factor between 0 and 1
factor = fminf(fmaxf(factor, 0.f), 1.f);
// Blend the colors based on the calculated factor
pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor));
pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor));
pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor));
pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor));
}
}
Image image = {
.data = pixels,
.width = width,
.height = height,
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8,
.mipmaps = 1
};
return image;
}
// Generate image: checked
Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
{