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Review "aggregate initializations" #1403
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@@ -39,7 +39,7 @@ int main()
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SetCameraMode(camera, CAMERA_ORBITAL);
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Vector3 cubePosition = { 0.0f };
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Vector3 cubePosition = { 0 };
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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