REXM: Updated some examples inconsistencies

This commit is contained in:
Ray
2025-09-04 19:15:37 +02:00
parent 91bc8d9b10
commit a51cb7fe30
16 changed files with 71 additions and 41 deletions

View File

@@ -1,13 +1,13 @@
/*******************************************************************************************
*
* raylib [rlgl] example - compute shader - game of life
* raylib [others] example - compute shader - game of life
*
* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
* shaders used in this example are #version 430 (OpenGL 4.3)
*
* Example complexity rating: [★★★★] 4/4
*
* Example originally created with raylib 4.0, last time updated with raylib 2.5
* Example originally created with raylib 4.0, last time updated with raylib 4.0
*
* Example contributed by Teddy Astie (@tsnake41) and reviewed by Ramon Santamaria (@raysan5)
*
@@ -57,7 +57,7 @@ int main(void)
const int screenWidth = GOL_WIDTH;
const int screenHeight = GOL_WIDTH;
InitWindow(screenWidth, screenHeight, "raylib [rlgl] example - compute shader - game of life");
InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader - game of life");
const Vector2 resolution = { screenWidth, screenHeight };
unsigned int brushSize = 8;