diff --git a/src/raylib.h b/src/raylib.h index 8a0a14dad..66cfe4387 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -4,13 +4,12 @@ * * FEATURES: * - NO external dependencies, all required libraries included with raylib -* - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly, -* MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5 +* - Multiplatform: Windows, Linux, macOS, FreeBSD, Web, Android, Raspberry Pi, DRM native... * - Written in plain C code (C99) in PascalCase/camelCase notation * - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3, ES2, ES3 - choose at compile) -* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] +* - Custom OpenGL abstraction layer (usable as standalone module): [rlgl] * - Multiple Fonts formats supported (TTF, OTF, FNT, BDF, Sprite fonts) -* - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) +* - Many texture formats supportted, including compressed formats (DXT, ETC, ASTC) * - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! * - Flexible Materials system, supporting classic maps and PBR maps * - Animated 3D models supported (skeletal bones animation) (IQM, M3D, GLTF) @@ -26,10 +25,9 @@ * - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2) * - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2) * -* DEPENDENCIES (included): -* [rcore][GLFW] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input -* [rcore][RGFW] rgfw (ColleagueRiley - github.com/ColleagueRiley/RGFW) for window/context management and input -* [rlgl] glad/glad_gles2 (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading +* DEPENDENCIES: +* [rcore] Depends on the selected platform backend, check rcore.c header for details +* [rlgl] glad/glad_gles2 (David Herberth - github.com/Dav1dde/glad) for OpenGL extensions loading * [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management * * OPTIONAL DEPENDENCIES (included): @@ -41,6 +39,7 @@ * [rtextures] stb_image_write (Sean Barret) for image writing (BMP, TGA, PNG, JPG) * [rtextures] stb_image_resize2 (Sean Barret) for image resizing algorithms * [rtextures] stb_perlin (Sean Barret) for Perlin Noise image generation +* [rtextures] rl_gputex (Ramon Santamaria) for GPU-compressed texture formats * [rtext] stb_truetype (Sean Barret) for ttf fonts loading * [rtext] stb_rect_pack (Sean Barret) for rectangles packing * [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation @@ -1102,7 +1101,7 @@ RLAPI void SetTraceLogLevel(int logLevel); // Set the curre RLAPI void TraceLog(int logLevel, const char *text, ...); // Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set custom trace log -// Memory management, using internal allocators +// Memory management, using internal allocators RLAPI void *MemAlloc(unsigned int size); // Internal memory allocator RLAPI void *MemRealloc(void *ptr, unsigned int size); // Internal memory reallocator RLAPI void MemFree(void *ptr); // Internal memory free