mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-26 12:27:01 +00:00
Updated examples short description
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Basic PBR
|
||||
* raylib [shaders] example - basic pbr
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Postprocessing with custom uniform variable
|
||||
* raylib [shaders] example - custom uniform variable
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - deferred rendering
|
||||
* raylib [shaders] example - deferred render
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - hybrid rendering
|
||||
* raylib [shaders] example - write depth buffer
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Julia sets
|
||||
* raylib [shaders] example - julia sets
|
||||
*
|
||||
* Example complexity rating: [★★★☆] 3/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Mesh instancing
|
||||
* raylib [shaders] example - mesh instancing
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Model shader
|
||||
* raylib [shaders] example - model shader
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - normalmap
|
||||
* raylib [shaders] example - normal map
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Color palette switch
|
||||
* raylib [shaders] example - color palette switch
|
||||
*
|
||||
* Example complexity rating: [★★★☆] 3/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Apply a postprocessing shader to a scene
|
||||
* raylib [shaders] example - postprocessing shader
|
||||
*
|
||||
* Example complexity rating: [★★★☆] 3/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Raymarching shapes generation
|
||||
* raylib [shaders] example - raymarching shapes
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Shadowmap
|
||||
* raylib [shaders] example - shadowmap
|
||||
*
|
||||
* Example complexity rating: [★★★★] 4/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Apply a shader to some shape or texture
|
||||
* raylib [shaders] example - shapes and texture shaders
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Simple shader mask
|
||||
* raylib [shaders] example - simple shader mask
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Simple shader mask
|
||||
* raylib [shaders] example - shader spotlight
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Texture drawing
|
||||
* raylib [shaders] example - texture drawing
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Texture Waves
|
||||
* raylib [shaders] example - texture waves
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - Vertex displacement
|
||||
* raylib [shaders] example - vertex displacement
|
||||
*
|
||||
* Example complexity rating: [★★★☆] 3/4
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - depth buffer writing
|
||||
* raylib [shaders] example - write depth buffer
|
||||
*
|
||||
* Example complexity rating: [★★☆☆] 2/4
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user