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	Updated examples short description
This commit is contained in:
		| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - Module playing (streaming) | *   raylib [audio] example - module playing (streaming) | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - Music playing (streaming) | *   raylib [audio] example - music playing (streaming) | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - Raw audio streaming | *   raylib [audio] example - raw audio streaming | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - Sound loading and playing | *   raylib [audio] example - sound loading and playing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - spatialized 3D sound | *   raylib [audio] example - 3d sound positioning | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
| @@ -32,7 +32,7 @@ int main(void) | |||||||
|     const int screenWidth = 800; |     const int screenWidth = 800; | ||||||
|     const int screenHeight = 450; |     const int screenHeight = 450; | ||||||
|  |  | ||||||
|     InitWindow(screenWidth, screenHeight, "raylib [audio] example - spatialized 3D sound"); |     InitWindow(screenWidth, screenHeight, "raylib [audio] example - 3d sound positioning"); | ||||||
|  |  | ||||||
|     InitAudioDevice(); |     InitAudioDevice(); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [audio] example - Music stream processing effects | *   raylib [audio] example - stream effects | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - 2D Camera system | *   raylib [core] example - 2d camera | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - 2D Camera platformer | *   raylib [core] example - 2d camera platformer | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Initialize 3d camera free | *   raylib [core] example - 3d camera free | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Initialize 3d camera mode | *   raylib [core] example - 3d camera mode | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - 3d cmaera split screen | *   raylib [core] example - 3d camera split screen | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Picking in 3d mode | *   raylib [core] example - 3d picking | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] examples - basic screen manager | *   raylib [core] example - basic screen manager | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Basic window | *   raylib [core] example - basic window | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Basic window (adapted for HTML5 platform) | *   raylib [core] example - basic window | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Custom logging | *   raylib [core] example - custom logging | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Windows drop files | *   raylib [core] example - drop files | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - HighDPI | *   raylib [core] example - high dpi | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] e/4 | *   Example complexity rating: [★☆☆☆] e/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Gamepad input | *   raylib [core] example - gamepad input | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Input Gestures Detection | *   raylib [core] example - input gestures | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Input Gestures for Web | *   raylib [core] example - input gestures web | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Keyboard input | *   raylib [core] example - keyboard input | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Mouse input | *   raylib [core] example - mouse input | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] examples - Mouse wheel input | *   raylib [core] example - input mouse wheel | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Input multitouch | *   raylib [core] example - input multitouch | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Generate random values | *   raylib [core] example - generate random values | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Scissor test | *   raylib [core] example - scissor test | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Smooth Pixel-perfect camera | *   raylib [core] example - smooth pixel-perfect camera | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Storage save/load values | *   raylib [core] example - storage save/load values | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - VR Simulator (Oculus Rift CV1 parameters) | *   raylib [core] example - vr simulator | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - window scale letterbox (and virtual mouse) | *   raylib [core] example - window scale letterbox | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Window should close | *   raylib [core] example - window should close | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - World to screen | *   raylib [core] example - core world screen | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Load 3d model with animations and play them | *   raylib [models] example - model animation | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Drawing billboards | *   raylib [models] example - billboard render | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Using bones as socket for calculating the positioning of something | *   raylib [models] example - bone socket | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Detect basic 3d collisions (box vs sphere vs box) | *   raylib [models] example - box collisions | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Cubicmap loading and drawing | *   raylib [models] example - cubicmap loading and drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Draw textured cube | *   raylib [models] example - draw cube texture | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Draw some basic geometric shapes (cube, sphere, cylinder...) | *   raylib [models] example - geometric shapes | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [core] example - Doing skinning on the gpu using a vertex shader | *   raylib [models] example - gpu skinning | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Heightmap loading and drawing | *   raylib [models] example - heightmap terrain | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Models loading | *   raylib [models] example - models loading | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - loading gltf with animations | *   raylib [models] example - loading gltf animations | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Load models M3D | *   raylib [models] example - model loading m3d | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Load models vox (MagicaVoxel) | *   raylib [models] example - magicavoxel loading | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - procedural mesh generation | *   raylib [models] example - mesh generation | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh | *   raylib [models] example - mesh picking | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Show the difference between perspective and orthographic projection | *   raylib [models] example - orthographic projection | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib example - point rendering | *   raylib [models] example - point rendering | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Skybox loading and drawing | *   raylib [models] example - skybox rendering | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Tesseract view | *   raylib [models] example - tesseract view | ||||||
| * | * | ||||||
| *   NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?) | *   NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?) | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Waving cubes | *   raylib [models] example - waving cubes | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Plane rotations (yaw, pitch, roll) | *   raylib [models] example - plane rotations (yaw, pitch, roll) | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [easings] example - Easings Testbed | *   raylib [easings] example - easings testbed | ||||||
| * | * | ||||||
| *   Example originally created with raylib 2.5, last time updated with raylib 2.5 | *   Example originally created with raylib 2.5, last time updated with raylib 2.5 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [others] example - Embedded files loading (Wave and Image) | *   raylib [others] example - embedded files loading | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - OpenGL point particle system | *   raylib [others] example - OpenGL interoperatibility | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - Vector Angle | *   raylib [math] example - vector angle | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [rlgl] example - compute shader - Conway's Game of Life | *   raylib [rlgl] example - compute shader - game of life | ||||||
| * | * | ||||||
| *   NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support, | *   NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support, | ||||||
| *         shaders used in this example are #version 430 (OpenGL 4.3) | *         shaders used in this example are #version 430 (OpenGL 4.3) | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Basic PBR | *   raylib [shaders] example - basic pbr | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Postprocessing with custom uniform variable | *   raylib [shaders] example - custom uniform variable | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - deferred rendering | *   raylib [shaders] example - deferred render | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - hybrid rendering | *   raylib [shaders] example - write depth buffer | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Julia sets | *   raylib [shaders] example - julia sets | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Mesh instancing | *   raylib [shaders] example - mesh instancing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Model shader | *   raylib [shaders] example - model shader | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
|  * |  * | ||||||
|  *   raylib [shaders] example - normalmap |  *  raylib [shaders] example - normal map | ||||||
|  * |  * | ||||||
|  *   Example complexity rating: [★★★★] 4/4 |  *   Example complexity rating: [★★★★] 4/4 | ||||||
|  * |  * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Color palette switch | *   raylib [shaders] example - color palette switch | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Apply a postprocessing shader to a scene | *   raylib [shaders] example - postprocessing shader | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Raymarching shapes generation | *   raylib [shaders] example - raymarching shapes | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Shadowmap | *   raylib [shaders] example - shadowmap | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Apply a shader to some shape or texture | *   raylib [shaders] example - shapes and texture shaders | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Simple shader mask | *   raylib [shaders] example - simple shader mask | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Simple shader mask | *   raylib [shaders] example - shader spotlight | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Texture drawing | *   raylib [shaders] example - texture drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Texture Waves | *   raylib [shaders] example - texture waves | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - Vertex displacement | *   raylib [shaders] example - vertex displacement | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shaders] example - depth buffer writing | *   raylib [shaders] example - write depth buffer | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - Draw basic shapes 2d (rectangle, circle, line...) | *   raylib [shapes] example - basic shapes drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - Colors palette | *   raylib [shapes] example - colors palette | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - fancy clock using basic shapes | *   raylib [shapes] example - digital clock | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - Double Pendulum | *   raylib [shapes] example - double pendulum | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - draw circle sector (with gui options) | *   raylib [shapes] example - draw circle sector | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - draw rectangle rounded (with gui options) | *   raylib [shapes] example - draw rectangle rounded | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - draw ring (with gui options) | *   raylib [shapes] example - draw ring | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - Cubic-bezier lines | *   raylib [shapes] example - cubic-bezier lines | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - draw raylib logo using basic shapes | *   raylib [shapes] example - raylib logo using shapes | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - advanced rectangle drawing | *   raylib [shapes] example - rectangle avanced | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [shapes] example - rectangle scaling by mouse | *   raylib [shapes] example - rectangle scaling mouse | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [text] example - drawing 3d text | *   raylib [text] example - 3d text drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [text] example - text formating | *   raylib [text] example - text formatting | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
| @@ -25,7 +25,7 @@ int main(void) | |||||||
|     const int screenWidth = 800; |     const int screenWidth = 800; | ||||||
|     const int screenHeight = 450; |     const int screenHeight = 450; | ||||||
|  |  | ||||||
|     InitWindow(screenWidth, screenHeight, "raylib [text] example - text formating"); |     InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting"); | ||||||
|  |  | ||||||
|     int score = 100020; |     int score = 100020; | ||||||
|     int hiscore = 200450; |     int hiscore = 200450; | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [text] example - unicode text drawing | *   raylib [text] example - unicode emojis | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - texture tiled drawing | *   raylib [textures] example - textures tiled drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - extract image channel | *   raylib [textures] example - extract channel from image | ||||||
| * | * | ||||||
| *   NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM) | *   NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM) | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - image loading and drawing | *   raylib [textures] example - image drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - image kernel convolution | *   raylib [textures] example - image convolution | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★★] 4/4 | *   Example complexity rating: [★★★★] 4/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - image loading and texture creation | *   raylib [textures] example - image loading | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - Image processing | *   raylib [textures] example - image processing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★★☆] 3/4 | *   Example complexity rating: [★★★☆] 3/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - image text drawing using TTF generated font | *   raylib [textures] example - image text drawing | ||||||
| * | * | ||||||
| *   Example complexity rating: [★★☆☆] 2/4 | *   Example complexity rating: [★★☆☆] 2/4 | ||||||
| * | * | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [textures] example - draw textured polygon | *   raylib [textures] example - textured polygon | ||||||
| * | * | ||||||
| *   Example complexity rating: [★☆☆☆] 1/4 | *   Example complexity rating: [★☆☆☆] 1/4 | ||||||
| * | * | ||||||
|   | |||||||
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