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raymath module review and other changes
Complete review of matrix rotation math Check compressed textures support WIP: LoadImageFromData()
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@@ -180,9 +180,9 @@ static int currentMouseWheelY = 0; // Required to track mouse wheel var
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static int exitKey = KEY_ESCAPE; // Default exit key (ESC)
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static int lastKeyPressed = -1;
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#endif
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static bool cursorHidden;
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#endif
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static double currentTime, previousTime; // Used to track timmings
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static double updateTime, drawTime; // Time measures for update and draw
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@@ -227,6 +227,7 @@ static void SwapBuffers(void); // Copy back buffer to f
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static void PollInputEvents(void); // Register user events
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static void LogoAnimation(void); // Plays raylib logo appearing animation
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static void SetupFramebufferSize(int displayWidth, int displayHeight);
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#if defined(PLATFORM_RPI)
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static void InitMouse(void); // Mouse initialization (including mouse thread)
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static void *MouseThread(void *arg); // Mouse reading thread
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