raymath module review and other changes

Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
This commit is contained in:
raysan5
2015-05-11 00:15:46 +02:00
parent eae98e1c34
commit a7714c842f
8 changed files with 417 additions and 411 deletions

View File

@@ -280,7 +280,7 @@ Texture2D LoadTextureFromImage(Image image, bool genMipmaps)
texture.format = 0;
texture.id = rlglLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps, false);
texture.width = image.width;
texture.height = image.height;
texture.mipmaps = image.mipmaps;
@@ -439,24 +439,141 @@ Color *GetPixelData(Image image)
}
// Fill image data with pixels Color data (RGBA - 32bit)
// NOTE: Pixels color array size must be coherent with image size
// TODO: Review to support different color modes (TextureFormat)
void SetPixelData(Image *image, Color *pixels, int format)
// NOTE: Data is transformed to desired format
Image LoadImageFromData(Color *pixels, int width, int height, int format)
{
free(image->data);
image->data = (unsigned char *)malloc(image->width*image->height*4*sizeof(unsigned char));
Image image;
image.data = NULL;
image.width = width;
image.height = height;
image.mipmaps = 1;
image.format = format;
int k = 0;
for (int i = 0; i < image->width*image->height*4; i += 4)
switch (format)
{
((unsigned char *)image->data)[i] = pixels[k].r;
((unsigned char *)image->data)[i + 1] = pixels[k].g;
((unsigned char *)image->data)[i + 2] = pixels[k].b;
((unsigned char *)image->data)[i + 3] = pixels[k].a;
k++;
case UNCOMPRESSED_GRAYSCALE:
{
image.data = (unsigned char *)malloc(image.width*image.height*sizeof(unsigned char));
for (int i = 0; i < image.width*image.height; i++)
{
((unsigned char *)image.data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
k++;
}
} break;
case UNCOMPRESSED_GRAY_ALPHA:
{
image.data = (unsigned char *)malloc(image.width*image.height*2*sizeof(unsigned char));
for (int i = 0; i < image.width*image.height*2; i += 2)
{
((unsigned char *)image.data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
((unsigned char *)image.data)[i + 1] = pixels[k].a;
k++;
}
} break;
case UNCOMPRESSED_R5G6B5:
{
image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
unsigned char r;
unsigned char g;
unsigned char b;
for (int i = 0; i < image.width*image.height; i++)
{
r = (unsigned char)(round((float)pixels[k].r*31/255));
g = (unsigned char)(round((float)pixels[k].g*63/255));
b = (unsigned char)(round((float)pixels[k].b*31/255));
((unsigned short *)image.data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b;
k++;
}
} break;
case UNCOMPRESSED_R8G8B8:
{
image.data = (unsigned char *)malloc(image.width*image.height*3*sizeof(unsigned char));
for (int i = 0; i < image.width*image.height*3; i += 3)
{
((unsigned char *)image.data)[i] = pixels[k].r;
((unsigned char *)image.data)[i + 1] = pixels[k].g;
((unsigned char *)image.data)[i + 2] = pixels[k].b;
k++;
}
} break;
case UNCOMPRESSED_R5G5B5A1:
{
image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char a = 1;
for (int i = 0; i < image.width*image.height; i++)
{
r = (unsigned char)(round((float)pixels[k].r*31/255));
g = (unsigned char)(round((float)pixels[k].g*31/255));
b = (unsigned char)(round((float)pixels[k].b*31/255));
a = (pixels[k].a > 50) ? 1 : 0;
((unsigned short *)image.data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1| (unsigned short)a;
k++;
}
} break;
case UNCOMPRESSED_R4G4B4A4:
{
image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char a;
for (int i = 0; i < image.width*image.height; i++)
{
r = (unsigned char)(round((float)pixels[k].r*15/255));
g = (unsigned char)(round((float)pixels[k].g*15/255));
b = (unsigned char)(round((float)pixels[k].b*15/255));
a = (unsigned char)(round((float)pixels[k].a*15/255));
((unsigned short *)image.data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8| (unsigned short)b << 4| (unsigned short)a;
k++;
}
} break;
case UNCOMPRESSED_R8G8B8A8:
{
image.data = (unsigned char *)malloc(image.width*image.height*4*sizeof(unsigned char));
for (int i = 0; i < image.width*image.height*4; i += 4)
{
((unsigned char *)image.data)[i] = pixels[k].r;
((unsigned char *)image.data)[i + 1] = pixels[k].g;
((unsigned char *)image.data)[i + 2] = pixels[k].b;
((unsigned char *)image.data)[i + 3] = pixels[k].a;
k++;
}
} break;
default:
{
TraceLog(WARNING, "Format not recognized, image could not be loaded");
return image;
} break;
}
return image;
}
// Draw a Texture2D