mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-16 00:08:15 +00:00
REVIEWED: CheckCollisionPointRec()
This commit is contained in:
@@ -2172,9 +2172,9 @@ bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
|
||||
{
|
||||
bool collision = false;
|
||||
|
||||
float distanceSquared = (point.x - center.x) * (point.x - center.x) + (point.y - center.y) * (point.y - center.y);
|
||||
float distanceSquared = (point.x - center.x)*(point.x - center.x) + (point.y - center.y)*(point.y - center.y);
|
||||
|
||||
collision = distanceSquared <= radius * radius;
|
||||
if (distanceSquared <= radius*radius) collision = true;
|
||||
|
||||
return collision;
|
||||
}
|
||||
|
Reference in New Issue
Block a user