diff --git a/examples/models/resources/shaders/glsl100/voxel_lighting.fs b/examples/models/resources/shaders/glsl100/voxel_lighting.fs index b9a57cfc9..f23d9292d 100644 --- a/examples/models/resources/shaders/glsl100/voxel_lighting.fs +++ b/examples/models/resources/shaders/glsl100/voxel_lighting.fs @@ -1,7 +1,6 @@ #version 100 -#ifdef GL_ES + precision mediump float; -#endif // Input from vertex shader varying vec3 fragPosition; diff --git a/examples/models/resources/shaders/glsl100/voxel_lighting.vs b/examples/models/resources/shaders/glsl100/voxel_lighting.vs index 165365528..12f53ed32 100644 --- a/examples/models/resources/shaders/glsl100/voxel_lighting.vs +++ b/examples/models/resources/shaders/glsl100/voxel_lighting.vs @@ -1,7 +1,6 @@ #version 100 -#ifdef GL_ES + precision mediump float; -#endif // Input vertex attributes attribute vec3 vertexPosition;